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Sector Six OST›Events›Update! Linux performance improved and crash fixed + set rework info
In-game event

Update! Linux performance improved and crash fixed + set rework info

Sector Six OST · published 7 years ago

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Hey all, just a small update - version 1.5.6c - for Linux.

Version 1.5.6 used to crash for some users because of a debug command I forgot to remove.
Also, it was slower. I can't tell how much exactly, but quite significantly.

I am only 90% sure that the new version will work, so I left version 1.5.6 accessible:

Go to Library > Sector Six > Properties > Betas:
Enter the password "fallbackbranch" and select "fallback" from the list.

If the Linux crisis is finally over, I'll start doing set rework in a week or so.

I really want to do set rework well - I want this update to have a huge positive change to endgame build diversity.

Because nerfing Lodeon's Ultimatum doesn't seem like a desirable option, the goal is to bring other sets to Ultimatum's power level.

That is the goal, but the way there is unknown.

These factors make it impossible to not do set rework blindly:

- It would take a while to test every known build thoroughly even with cheats and I don't have much time allocated.
- I don't have any tools to accurately model the stats of endgame spaceships.
- There is always some uncertainty when making changes like that, even in with the best tools.

So here's the plan:

- I'll hack together a set rework giving buffs and changes based on my experience in the endgame and the power level of Ultimatum.
- After it's released, I'll continue making smaller-scale changes based on your feedback until all sets feel decent.

I have created a pinned discussion for that:
https://steamcommunity.com/app/465020/discussions/0/1737762134390535712/

So that's the news for now, thank you for your patience, and until next time!

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