Rogue Realm: Guardian Grids
Playing now
20+11 vs. yesterday
54%of peak
All-time peak
378 Sep 2026
Playing now
20+11 vs. yesterday
All-time peak
378 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes #04 - Increased the base reward for the first upgrade shop purchase, easing early-game pressure - More early resources in stages 1–3, with slight map adjustments - Endless Mode further strengthened; Card Shop now supports refreshing - Card prices in Endless Mode no longer have a cap - Improved card refresh logic to reduce getting stuck without resource buildings - Fixed skill cards missing indicato… | — | |
| Game update | Update Notes — Balance Tweaks & Quality-of-Life Improvements 03 Hello, Lords! This update brings balance adjustments, bug fixes, and quality-of-life improvements. Thank you for your feedback and support. Balance · Reduced difficulty for Campaign stages 1–3 for a smoother early-game experience · Adjusted relic stats · Enemies in Endless Mode now gain extra HP scaling in the late game for a more challenging endgame · Additional minor balance tweaks Bug Fixes… | — | |
| Game update | Update & Fix 02 Hello everyone! This patch brings a batch of quality-of-life improvements and bug fixes. \ • Added 15 new upgrade talents. • Fort units can now be deployed freely, and the fort panel has been redesigned. • Production building cards now preview all compatible resources on the field. \ • Tower platforms can now be placed directly underneath towers. • Actual range indicators are now shown for upgr… | 24217053 | |
| Game update | Hotfix Update Notes Greetings, Lords! This update brings balance changes, a tougher Endless Mode, and several important fixes: · Tower Balance : Laser Towers nerfed; Grenade Towers and Archer Towers buffed · Endless Mode : Difficulty curve adjusted for a greater challenge · Monster Info : Physical and Magic Defense now shown on the monster info panel · Save Fix : Card prices now save and load correctl… | — | |
| Game update | Update & Fixes 01 This update is now live! Here's what's included: Bug Fixes · Fixed an issue where Relic Fragments could be farmed through save file exploits. · Fixed incorrect base upgrade and stat bonus configurations. · Fixed an issue where bosses could get stuck circling around corners. · Fixed incorrect gold income display for the Hut. · Fixed an issue where cards would sometimes not turn red when you didn… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.