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Rogue Realm: Guardian GridsEventsUpdate & Fixes 01
Game update

Update & Fixes 01

Rogue Realm: Guardian Grids · published 14 Jul 2026, 13:25 UTC

All eventsPlayers around this dateRead on Steam

This update is now live! Here's what's included:

Bug Fixes

  • Fixed an issue where Relic Fragments could be farmed through save file exploits.

  • Fixed incorrect base upgrade and stat bonus configurations.

  • Fixed an issue where bosses could get stuck circling around corners.

  • Fixed incorrect gold income display for the Hut.

  • Fixed an issue where cards would sometimes not turn red when you didn't have enough gold to play them.

  • Corrected various inaccurate or inconsistent text.

Balance Changes

  • Slightly buffed the Archer Tower.

  • Reduced the cooldown of skill cards (skills can now be used more frequently).

  • Increased the guaranteed appearance interval for resource buildings and raised their spawn rate.

Quality of Life Improvements

  • Added keyboard shortcuts for card selection:

    • 1 / 2 / 3: Quickly select cards

    • F1 / F2 / F3: Adjust game speed

  • Added control hints to the Settings menu.

  • You can now hover over monster names to view their information panel.

  • Improved outline rendering settings.

  • Reduced the Grenadier's sound effect volume.

Thank you all for your feedback and support. Have fun, and enjoy the game!

More from Rogue Realm: Guardian Grids

Other announcements

All events
Major update5 Sep 2026Major Update## Major Update New towers, new foes, nearly forty new upgrades — and Endless mode has more room to grow. ### New - **Nearly 40 new roguelike upgrades** to mix into your runs - **Two new buildings** and the systems around them: - **Sigil Tower** — marks unmarked enemies; the next hit deals bonus damage plus true damage, then the mark shatters - **Banner Keep** — nearby enemies take extra damage…Game update30 Jul 2026Update #6## Update #6 ### New - **4 new campaigns** have been added - **Endless max level raised to 17** — you can now earn up to 16 upgrades - **Upgrade offers cycle** when the remaining pool runs low ### Improvements - Feature adjustments and QoL tweaks - Visual polish - Terrain and map refinements ### Fixes - Various bug fixes Thanks for playing and for your feedback!Game update20 Jul 2026Updates & Fixes #5## Updates & Fixes #5 ### New - **Optional damage numbers** — You can now turn off floating damage text in settings ### Fixes - Fixed attacks being discarded when targets leave range - Fixed upgrade arrows not refreshing correctly after unpausing - Fixed several visual bugs with upgrade effects ### Balance - Various number and balance adjustments Thanks for playing and for your feedback!