Corelith
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | v0.2.5 — Steam Input Stability & Gamepad Navigation A follow-up to last patch's gamepad support: this one is all about ironing out the wrinkles. Steam Input should now behave correctly when a controller connects mid-session, targeting feels more precise, and menu/battle navigation is smoother in several spots. A few bug fixes on top. Thanks for all the controller feedback so far! Balance · Gold Slime · Now starts its escape countdown automatical… | 24834179 | |
| In-game event | v0.2.4 — Gamepad Support The big one this time: full gamepad support. Every screen — title, battle, selection windows, popups, results — now works end to end with a controller, including rebindable inputs and on-screen icons. On top of that, a few balance changes to Guardian Random Skills and the Staff weapon, plus a couple of bug fixes. Grab a controller and give it a try! New Features · Gamepad Support · Full control… | 24709289 | |
| In-game event | v0.2.3 — Spanish & Chinese Localization The headline this time is language support — Spanish (Latin America) and Chinese (Simplified & Traditional) are now both fully supported. On top of that, a couple of balance tweaks based on your feedback. Enjoy! New Languages · Added Spanish (Latin America) localization · Added Simplified and Traditional Chinese localization Balance · Skill: Battle Instinct · Distance is now measured from chara… | 24590045 | |
| Game update | v0.2.2 — Enchant Fix Follow-up A quick follow-up to v0.2.1 — the previous Enchant fix missed the root cause. The next-level offer generated in the Store and Skill Packs never carried the Enchant over, so in practice almost every level-up of an Enchanted skill stripped it. Should be fully resolved now. Bug Fixes · Skills · Fixed Enchants being lost when leveling up via the Store or a Skill Pack, which affected most level-ups | 24547737 | |
| Game update | v0.2.1 — Cursor Confinement and Bug Fixes A small follow-up to the Goddess's Blessing update — a new mouse option and a handful of bug fixes around Enchants and Aether. Improvements · Added an option to confine the mouse cursor to the game window (Options > Controls). Not available on macOS due to OS-level restrictions · Enchant: Mark of Power · Now also applies to Arcane Blade and Phantom Strike Bug Fixes · Skills · Fixed Enchants bei… | 24544166 | |
| In-game event | v0.2.0 — Goddess's Blessing This update introduces the Goddess Altar — some floors now replace the usual monsters with it, letting you claim a blessing such as a skill boost, an enchant, or a weapon upgrade. We've also fixed a few bugs along the way. Enjoy the patch! New: Goddess Altar · Some floors now replace the usual monsters with a Goddess Altar. Approach the statue to receive a blessing · Blessings include skill mas… | 24467448 | |
| In-game event | v0.1.5 — Boss Attack Tell and Bug Fixes This update is mostly about polishing combat feedback and fixing a couple of damage bugs under the hood. Kharg's rolling attack now has a brief windup so you can actually react to it. Enjoy the patch! Improvements · Boss: Kharg · Added a brief windup before the rolling attack, giving players time to react Bug Fixes · Fixed some projectiles remaining on screen instead of despawning · Fixed Energ… | 24348717 | |
| In-game event | v0.1.4 — Save & Quit and Bug Fixes We've received requests for a way to save mid-run and continue later, so this update adds exactly that. To keep the tension intact, a save can only be loaded once and cannot be made during battle. So next time something comes up — feel free to step away for a bit! New Features · Added mid-run saving · Use "Save and Quit" in the pause menu to save your adventure, then resume it with "Continue" o… | 24234255 | |
| In-game event | v0.1.3 — Visual Improvements & Bug Fixes Improvements · Improved death effects for monsters and Guardians · Damage from Brahko's ground effect and the Guardian random skill Venom Fangs now shows a green flash Bug Fixes · Fixed Arcane Detonation and Backlash Force effects appearing overly white · Fixed the achievement unlock UI showing records from previous unlocks · Fixed the Guardian random skill Venom Fangs not being applied to some… | 24123661 | |
| In-game event | v0.1.2 — Balance Changes & Bug Fixes Balance · Skill: Raging Flow · Added a display for the current buff status · Skill: Shadow Clone · Fixed range not being applied when equipped with Arcane Blade · Fixed damage not being tallied on the result screen · Guardian Soul: Provision · Duration: 6s → 7s · Now flies to the player automatically when nearby · Waits for all remaining items to disappear after a wave ends · Recovery amount: 4… | 24015476 | |
| In-game event | v0.1.1 — New Music & Bug Fixes Patch Notes Content · Music · New background music for: Main Menu / Dungeon themes / Final Boss / Game Over & Clear · Guardian Soul: Provision — HP recovery increased from 2 to 4 Bug Fixes · Fixed an issue where, if the player's skill was sealed by a Guardian's skill (Seal of Restraint, Seal of Chaos, or Seal of Dominion), using Shadow Clone could prevent the seal from being lifted | 23944555 | |
| Steam news | Corelith is officially out on Steam Early Access! 🎉 Thank you so much for playing the demo and supporting us — we're so happy to finally share this with you all 🙏 We're planning to keep improving the game throughout Early Access. Here's what we're working on: 🎵 Improved background music ⚔️ Reworked difficulty system ✨ More Skill Cores 👁️ More Guardian Souls We can't wait to grow Corelith together with you. Stay tuned for updates! | — | |
| Game update | Demo Update – Bug Fix Fixed an issue where changing the control type could cause the game to become unresponsive. | — | |
| Steam news | Corelith Demo is Now Available! We finally have a demo. Corelith is a 2D top-down roguelike wave survival game. Craft and dismantle Skill Cores between waves, shape your build, and grow stronger with every wave. The demo covers the first cycle, with a limited selection of skills. Come see how it feels and let us know what you think! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.