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CorelithNewsv0.2.4 — Gamepad Support
In-game event

v0.2.4 — Gamepad Support

Corelith · published 13 Aug 2026, 09:04 UTC · build 24709289

All newsPlayers around this dateRead on Steam

The big one this time: full gamepad support. Every screen — title, battle, selection windows, popups, results — now works end to end with a controller, including rebindable inputs and on-screen icons. On top of that, a few balance changes to Guardian Random Skills and the Staff weapon, plus a couple of bug fixes. Grab a controller and give it a try!New Features

  • Gamepad Support

    • Full controller support across the title screen, battle scene, and all selection/popup/result windows

    • Added rebindable gamepad controls and on-screen button icons

Balance

  • Guardian Random Skills: Seal of Dominion / Seal of Chaos / Seal of Restraint

    • Changed from sealing nearby targets to sealing all enemies for a duration

  • Weapon: Staff — Arcane Surge

    • Fixed Arcane Surge triggering non-magic skills instead of magic skills only

Bug Fixes

  • Skills

    • Fixed Chain Lightning hitting a single target twice

More from Corelith

Other announcements

All news
Community10 Sep 2026Coming Next Week — ErosionNo patch this week — we're taking the week off to focus on what's coming next. Instead, here's a preview of the update landing next week. Erosion Erosion is the new tiered challenge system that replaces the Hard difficulty. Instead of a single "Hard" toggle, difficulty is split into tiers, and each tier stacks a new constraint on top of the previous one — leaner shops, tougher enemies, pricier…In-game event3 Sep 2026v0.2.7 — Altar & Boss Soul BalanceThis patch is a light balance pass centered on the Altar, giving a boost to rewards and Guardian Souls whose effects were too weak to be worth choosing, along with a small reach increase for Frostwind. Something bigger is also in the works: the Hard difficulty is being broken into several tiers — not just a finer split of what exists now, but new tiers beyond it for players who want a harder ru…In-game event27 Aug 2026v0.2.6 — Chill Trace Rework & Skill BalanceThis patch centers on a full rework of Chill Trace and a broad pass over skills that were falling behind. Chill Trace is no longer just a small slow on hit — landing active-skill damage now builds chill stacks, and a full stack detonates for burst damage and a stun. On top of that, a handful of skills got faster cooldowns, more damage, or bigger hitboxes. There's also a change to how Guardians…