Marque & Reprisal
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | October 2 — a truer sailing lesson and clearer voyage planning This update rebuilds the optional sailing lesson around the same river and ship systems used in the voyage itself, makes crew and loadout choices easier to understand, and adds a fuller Hajj journey with calendar-bound passages. A sailing lesson that matches the voyage · The tutorial river now uses the ordinary world’s river geometry and rendering, so its width and banks teach the same navigati… | 25688919 | |
| Game update | October 1 — steadier voyages and companions with minds of their own This patch makes sailing and combat more dependable, gives passengers and crewmates clearer agency, and improves the information captains receive while planning a voyage. Companions and passengers · Passengers who are declined now wait at the inn for a while, so captains can return after making room aboard. · Crewmates, passengers and emissaries now speak up before the captain attacks their cou… | 25666960 | |
| Game update | October 1 — practical sailing lessons and consistent handling This update rebuilds the optional sailing lesson around the same handling, controls and feedback used during an ordinary voyage. It also makes early voyages, parcel delivery and market comparisons easier to understand. Sailing lesson and ship handling · Reworked the sailing lesson to teach the real wind direction and points of sail, including downwind sailing, beam reaches, close-hauled courses… | 25658332 | |
| Game update | September 30 — smoother sailing and shore hauling This second patch today focuses on keeping voyages responsive during fishing, world catch-up and navigation, while adding a little more physical character to shore hauling. Sailing and responsiveness · Fixed a freeze reported while passing a tuna school with a full cargo hold. Full-hold fishing targets no longer capture steering or start the fishing prompt, including at high refresh rates. · Fi… | 25637295 | |
| Game update | September 30 — Desktop compatibility and clearer voyage endings Desktop and text fixes · Fixed the small pixel font appearing filled-in or blurry on some Windows systems. Its authored pixels are now rasterized deterministically instead of depending on operating-system font smoothing, including in port scenes and the loading screen. · Added a Linux launcher compatible with Ubuntu systems that prevent Electron's usual sandbox startup path. Steam launch argume… | 25632397 | |
| Game update | September 29 — sailing tutorial, market ledgers, and safer ship changes This update adds a guided introduction to sailing, makes market prices easier to compare, and removes several sharp edges from changing ships and continuing a voyage. Learn to sail · A new, isolated sailing tutorial teaches steering, sailing downwind and across the wind, tacking upwind, rowing, shore hauling, cannon fire, fishing, river navigation, docking, and selling your catch. · New players… | 25620675 | |
| Game update | September 28 — crew roles, seasonal trade, and sailing fixes This update gives ranged crew a clearer role aboard your ship, makes local production follow harvest seasons, and improves menus in smaller windows. It also fixes sailing controls, text rendering, and language switching. These notes cover changes since the previous Steam and itch update. Crew and combat · Deck volleys now reflect your healthy ranged crew: archers and hunters fire bows, crossbow… | 25595583 | |
| Game update | September 27 — combat cues, clearer text, and safer trading This update adds a clearer combat cue, an optional easier-to-read text mode, and further improvements to menus, onboarding, and error recovery. · The red outline around a ship's flag now slowly pulses when that ship is actively fighting you. Other enemy outlines remain steady, and the flag itself stays fully visible. Reduced-motion mode keeps the outline steady. · Added High legibility text in… | 25570441 | |
| Game update | September 27 — repairs, reputation, and demo launch catch-up Thank you to everyone playing the demo and sending feedback! This update improves repairs, reputation, and the information available to your captain. We also owe you a catch-up changelog: the second section collects highlights from the updates shipped since the September 17 demo launch, not just changes arriving today. In this update · Port repairs now take time instead of instantly restoring y… | 25564576 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.