Staged: Open House Demo
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
29 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
29 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Migration to UE 5.8 + QoL + Optimizations! (Version 1.5.0) Version 1.5.0 Staged: Open House has officially migrated to the latest version of Unreal Engine 5.8. I've also added some optimizations and quality of life improvements. This update includes: · Migrated to UE 5.8. The main benefit being Lumen Lite when selecting medium GI Quality. Playing on lower end computers should now look/play better. · Changed the settings menu order and adjusted the defa… | — | |
| In-game event | Intro Cutscene Improvements (Version 1.4.4) Version 1.4.4 is live! This update focuses mainly on some changes to the intro cutscene. Behind the Scenes Video For anyone interested, I made a behind the scenes video here on YouTube showing some animations and unlit footage: Version 1.4.4 includes the following changes: · All of Maggie's shots have been re-animated. She now has more movements like head nods, shakes, hand gestures and blinks.… | — | |
| In-game event | French Language Support (Version 1.4.3) The final planned language for the demo has been added! This update includes the following: · Added French language support (Thank you Alexis Nguyen!) · I created a brand new licence plate texture and replaced the original placeholder texture on Franks vehicle. · I also created a new texture for the highway sign in the intro. I re-created this from scratch too. · With the new licence plate and… | — | |
| In-game event | Chinese + Japanese + Russian + Spanish Language Support (Version 1.4.2) The following has been added with update 1.4.2" · Replaced the placeholder, Ward family photo with a screen shot of the family. More of these coming in updates. They might change more for full game. · Added Chinese Simplified language support (Thank you Alice Artistry!) · Added Japanese language support (Thank you Himawari!) · Added Russian language support (Thank you Vovka Slovesnyy!) · Added… | — | |
| In-game event | Korean + German + Portuguese BR Language Support (Version 1.4.1) Version 1.4.1 brings more language support to Staged: Open House as well as some general fixes! The following changes have been made for Version 1.4.1: · Added Korean and German language support (Thank you Hayoon Kim!) · Added Portuguese BR language support (Thank you Marcos Karal Macagnan!) · After the intro, the player looks straight down the hallway instead of looking at the wall. · Fixed th… | — | |
| Major update | Major Update 1.4.0 Live! + New Turkish Language Support! Version 1.4.0 is finally live! With the release of update 1.4.0, I now have localization! I have decided to only add Turkish for now (thanks Merve!). I want to bring this demo to as many players as possible and I'd rather take my time to get the translations as accurate as possible while working with native speakers. I'll be rolling out new languages in future updates, and these are the ones I'… | — | |
| Game update | Small Fixes (Version 1.3.23) Increased the pickup radius for the toy blocks, they're easier to pickup now. · Fixed up a couple of scenes. · Replaced some sounds. | — | |
| In-game event | Version 1.3.22 Decided to enable Lumen globally. Not so important for the demo, but in the full game, walking outside looks much better now. Outdoor lighting is much more consistent. · Remade the door knocking scene. · Player cannot look around while the intro is playing. When the game starts, the camera is focused on the hallway. · I've tried my best to optimise game settings to get the right look without sa… | — | |
| Game update | Version 1.3.21 Altered sound a little on the end scene. Also, game audio is now muted upon demo completion so you can't hear buzzing on the end screen. · Altered the audio on a scare. · Fixed some sound classes that were not assigned. · Updated some credits and replaced one of the music tracks. · Fixed a small error at the end. · Small UI update. | — | |
| In-game event | Version 1.3.20 Made a glowing outline material which fades in and out when player is in close proximity and applied it to key items to make them easier to find. · There was a problem with the aspect ratio cropping and causing black bars to appear on the sides of the screen during some scenes if playing on a display with anything other than a 16:9 ratio. I have fixed this. · Reworked and improved a couple of s… | — | |
| Game update | Small Update (Version 1.3.19) Slightly polished a scare. · Recreated the final ending cutscene and timed it to the new music which is much more fitting than the previous placeholder music. | — | |
| Game update | Improved pacing (Version 1.3.18) Improved pacing and altered timing of events. · Adjusted objectives text to better guide the player if stuck. · Fixed an error involving the ringing phone and adjusted its cutscene. · Removed a scare and improved on another. · Small adjustments to intro. · Fixed an issue where walking on carpet sounded like concrete. · Replaced one of the rugs to fix a graphical glitch. · Adjusted sound occlusi… | — | |
| Game update | Small Fixes (Version 1.3.17) Fixed an issue that stopped the player from being able to stand up while crouching and holding a physics object. · The Intro cutscene has been updated slightly. I reduced the ignition sound volume, slowed down the vehicle speed and added lights in some shots. Also added a road leading up to the house and adjusted the lighting. There will be more updates to the intro, just wanted to get this out… | — | |
| Game update | Small Fixes (Version 1.3.16) Split the single shut off valve in the main bathroom to the two supply lines. · Bathroom plant is now a dead plant. · Changed outdoor lighting. · Slight UI changes. | — | |
| Game update | Small Fixes (Version 1.3.15) Went through the whole house and increased the width of sub level loading/unloading triggers to prevent a very rare glitch of triggers not registering collision. · Slightly optimised and increased collision radius for interactable items. You can pickup nursery note without crouching. Easier to interact with certain objects. · In two of the cutscenes, the voice audio was mono for some reason. I… | — | |
| Game update | House & Home Fest Update (Version 1.3.14) Version 1.3.14 is now live just in time to participate in the Steam House & Home Fest ! This update includes the following: · Figured out what caused the audio cut out glitch (when player goes back and forth from game to main menu back to game). I have fixed this. · Added The MET to credits in case anyone was wondering where the cc0 artwork is from. · Updated some of the objectives. · Adjusted… | — | |
| News | Staged: Open House Public Demo Is Live! Hey everyone, I'm glad to finally say that the Staged: Open House Steam Demo is finally live! Thanks to everyone who has supported this project so far! | — | |
| Game update | Version 1.3.13 Opened up another room. · Made it easier to find some key items. · Improved and added a couple of scares. · Replaced my old custom notes with new ones, and re-positioned slightly. · Altered and added more frequent updates to the objectives display to help prevent players from getting lost. · Reduced buzzing sound volume of lights and flickering lights. · Lowered volume of some of the footsteps… | — | |
| Game update | Small Fixes (Version 1.3.12) More optimisations. · Slightly shifted trash bags towards centre when held to prevent snagging. · Slightly altered some sounds. | — | |
| Game update | Fixes (Version 1.3.11) Optimisations. · Removed triggers for loading/unloading garage as you wont be able to access that area in the demo. · Reduced file size. | — | |
| Game update | Small Fixes (Version 1.3.10) Pre rendered cutscenes lowered to 1080p, hopefully no issues with choppiness. · In the previous update 1.3.9 I fixed a problem with the outdoor area but created a significant FPS drop. I've gone through and optimised outdoors, gaining back some FPS. · Fixed sound glitch with one of the scares. | — | |
| Game update | Small Fixes (Version 1.3.9) Audio control sliders were broken. They work now. · Fixed a problem with outside landscape (you can't go outside in the demo anyway). · Tidied up credits. | — | |
| Game update | Small Fixes (Version 1.3.8) The intro cutscene is a very high quality, pre rendered video using Unreal Engine 5. I have seen an issue with this playing back on someones machine with choppy FPS. To fix this, I have reduced the quality of it, not so much to be noticed, but enough to hopefully improve performance and reduce file size too. · Adjusted credits screen. · Removed some old, unnecessary objects that were still in t… | — | |
| Game update | Small Fixes (Version 1.3.7) Toy box can no longer be interacted with once toys have been put away. · Fixed a glitch with DoF. | — | |
| Game update | Small Fixes (Version 1.3.6) Fixed a glitch where the house ambience could be heard during the intro. · Fixed a rare glitch where toy blocks would sometimes get stuck whilst entering and exiting the nursery · Smoother transition into the trash bag cutscene. · FPS is now capped at 60 by default but it can be changed in settings (60 or 30 is recommended). · Added a sink in the kitchen. · Adjusted animations. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.