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Staged: Open House Demo›Events›Major Update 1.4.0 Live! + New Turkish Language Support!
Major update

Major Update 1.4.0 Live! + New Turkish Language Support!

Staged: Open House Demo · published 4 months ago

All eventsPlayers around this dateRead on Steam

Version 1.4.0 is finally live! With the release of update 1.4.0, I now have localization! I have decided to only add Turkish for now (thanks Merve!). I want to bring this demo to as many players as possible and I'd rather take my time to get the translations as accurate as possible while working with native speakers.

I'll be rolling out new languages in future updates, and these are the ones I'm looking into next (in no particular order):

  • Spanish (LATAM)

  • Portuguese (BR)

  • Simplified Chinese

  • German

  • Korean

Thanks for your patience while I get these all sorted properly.

The following changes have been made for this current update, Version 1.4.0:

  • Added a language selection screen. I can now support many other languages and will be adding some more in future updates.

  • Added Turkish language support (Huge thanks to Merve Oğural for the translations and a special thanks to Bahadır Çiçek for professional Turkish localization support!)

  • Altered the credits screen.

  • GI was disabled for some players, causing the outside area to appear black with no bounce lighting from the moon. I now force GI on at the lowest quality at a minimum. When you look outside the front door and windows, you should be able to see outside. I might be making more adjustments to this.

  • Fixed a glitch where the player could sometimes walk during the intro cutscenes.

  • I added subtitles to the two intro cutscenes. They can be toggled on/off in settings.

  • Replaced cutscene skip text with an icon to fit with in with localisation.

  • Increased subtitle size.

  • Slight adjustment of subtitle timing.

  • Minor UI adjustments to support localisation.

  • Door was slightly misaligned in the bathroom scene, fixed this.

  • Fixed a small graphical glitch where the bloody hand print on the bathroom door detached from the door when opening.

  • Remade the cats material, its slightly more optimised now.

  • Increased cat interaction radius.

  • Increased cat interactions to 3.

  • I made a small wall socket, placed it beneath the table and plugged the rotary phone into it. It's just a bit more realistic.

  • Removed a camera snap on toy truck spawn.

  • Fixed a tiny little misalignment in the ceiling between 2 meshes inside the house.

  • Adjusted some level streaming triggers and timing of how sections of the house are loaded/unloaded.

  • Fixed a typo for an option in the settings screen.

More from Staged: Open House Demo

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Game update5 Sep 2026Version 1.5.2 (Small Improvements)Version 1.5.2 (Small Improvements) I decided to release a small update with some minor improvements ahead of DevGAMM 2026. · Some players were confused as to where the nursery room was because the baby crying sound attenuation was inaccurate. I have fixed this up so it's easier to follow the crying now. · I decided to change 2 of the framed photos on the walls to include photos of Elara, just t…Community3 Sep 2026Staged: Open House Made it into DevGAMM 2026!I'm happy to share that my game, "Staged: Open House" has been selected for the DevGAMM Awards 2026! Big thanks to the organisers for the opportunity and everyone who has wishlisted and supported the game so far! Small teams and indie devs can still join the competition by submitting here:Staged: Open House DemGame update20 Aug 2026HotfixReplaced main menu music and altered credits.