Kuessaria Playtest
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
017 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
017 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Home and Hearth # The Homestead Update Your world is no longer just yours to dig — it's yours to *live in*. This update turns the player world into a real homestead: a cat who runs the place, neighbors who move in, farms that grow, animals that need you, and food worth cooking. Plus a huge visual pass across the whole game. ## Meet Snuggles (or whoever you hire) - **Every homestead now has a companion manager*… | — | |
| Game update | Day n' Nite The entire world has day n nite cycles. Except the boss arena left of town, since its a test zone. | — | |
| Game update | Extremely improved player owned worlds Mainly just visual look and feel of player owned worlds. Also introduced a day/night cycle to it and some mobs. I'm sure you'll find it a lot better <3 | — | |
| Game update | Better Bosses Update Patch Notes ⚔️ NEW: Boss Update — The Arena Awakens The Boss Arena's three dragons have been dethroned. Six all-new bosses now await, each with its own moveset of telegraphed, dodgeable attacks — watch the warning rings, learn the patterns, and don't stand in the glowy stuff. Boss Arena (portal in Town): - 🔥 Pyroclast, the Molten Heart — calls down meteor storms that leave burning ground, send… | — | |
| Game update | The Un-deafening - Added some sounds that I think add a bit of character to the game. They are kinda annoying and cooked, but honestly better than nothing. | — | |
| Game update | A Whole New World... Map - Added a world map you can use to fast travel to places you've been before (M) - Added a couple new zones, including a new city and a couple new quests I'm continuing to tweak the core systems of the game, but am being less restrictive in the slop assets I decide to push out. The main idea in this patch was to improve the world-gen so I can make new zones, quests, and NPCs more easily. Goals A… | — | |
| Game update | Golden Wind == NEW: THE ORE MINE == - Meet Jasper the Miner in Town and complete his quest chain to unlock your own private mine - The mine is instanced per character - your ore is yours alone - New enemies roam the Crypt: Plague Spitters now attack from range with projectiles - Slaying a dungeon boss now shows a proper completion screen - New enemy in the wilds: wild boars, complete with a nasty charge at… | — | |
| Game update | Servers back online They were down for about a month while I was on vacation. I've put them back up and am continuing development 🫰 | — | |
| Game update | Minor Miner Update Added a mine, a whole quest chain for it, and made some of the more important items in the player owned world actually usable / visible. There is still a fair bit of clunk left in the player owned worlds but ill keep chipping away at it. | — | |
| Game update | bug fix fixed arcane blast not animating in multiplayer | — | |
| Game update | Danny's Feedback Update I added some random shit from 1 guys feedback. Shoutout danny dorito · press a button to switch maps · chat above head when you type · option to have windows not fade out · hard close chat · make the attack hitbox inside the character · give enemies healthbars instead of numbers · add an aoe attack · automatic pickup | — | |
| Game update | Patch 1: Dungeons and Double Jumps - Added double jump - Added Dungeon Finder (press P, experimental) - New zombie variants and map - Fixed desyncs and other issues | — | |
| In-game event | First Release Features currently: · Login and what not · Make characters · 3 quests · 3 mobs + 1 mini boss · Player owned world (building, mining, tree farming, (C)rafting) · Vendors · Equipment and items and gold · level / stat system · Skills menu (press K): Fireball, Town Teleport, Heal spell) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.