- Added a world map you can use to fast travel to places you've been before (M)
- Added a couple new zones, including a new city and a couple new quests
I'm continuing to tweak the core systems of the game, but am being less restrictive in the slop assets I decide to push out. The main idea in this patch was to improve the world-gen so I can make new zones, quests, and NPCs more easily.
Goals Ahead:
- I REALLY want to rework the combat, but am pretty limited in the art department. I'll see what I can do.
- I'm getting kind of sick of the game being completely silent. I might add some music and sounds to make the world feel a bit more alive.
- Some of the skills are so unfathomably useless. I literally haven't even tested all of them, so play around with them!