Kuessaria Playtest
Last seen
0Sampled 52 minutes ago · not a live figure
—of peak
All-time peak
014 Oct 2026
Last seen
0Sampled 52 minutes ago · not a live figure
All-time peak
014 Oct 2026
| Published | Title | Build |
|---|---|---|
| Servers migrating The servers were offline for a long time. I've changed how I'm hosting to them to no longer depend on my PC being on 😂 I've kinda lost the plot on what I was doing, so I'll have to take time to sit down and do a real roadmap. I was waiting on a storyline for some major rework, but I'm not sure where I want to take this. | 25357153 | |
| Polishing Patch - Added some debug features - Added strict version policy to logging in - Fixed some desync cases - Fixed enemies getting stuck on left walls (Shoutout Moses) - Improved the main menu and character selection - You can now delete characters | — | |
| Life Skills Update Time to put in the work. Seven skills to level, a fishing rod to cast, and a bunch of homestead polish based on your feedback since the Homestead Update. Level up your life - Seven new skills to grind: Mining, Woodcutting, Cooking, Smithing, Farming, Fishing, and Construction. Every one of them levels from XP you earn just by playing — no separate grind screen, no decay, nothing to lose. Cap is… | — | |
| Home and Hearth # The Homestead Update Your world is no longer just yours to dig — it's yours to *live in*. This update turns the player world into a real homestead: a cat who runs the place, neighbors who move in, farms that grow, animals that need you, and food worth cooking. Plus a huge visual pass across the whole game. ## Meet Snuggles (or whoever you hire) - **Every homestead now has a companion manager*… | — | |
| Day n' Nite The entire world has day n nite cycles. Except the boss arena left of town, since its a test zone. | — | |
| Extremely improved player owned worlds Mainly just visual look and feel of player owned worlds. Also introduced a day/night cycle to it and some mobs. I'm sure you'll find it a lot better <3 | — | |
| Better Bosses Update Patch Notes ⚔️ NEW: Boss Update — The Arena Awakens The Boss Arena's three dragons have been dethroned. Six all-new bosses now await, each with its own moveset of telegraphed, dodgeable attacks — watch the warning rings, learn the patterns, and don't stand in the glowy stuff. Boss Arena (portal in Town): - 🔥 Pyroclast, the Molten Heart — calls down meteor storms that leave burning ground, send… | — | |
| The Un-deafening - Added some sounds that I think add a bit of character to the game. They are kinda annoying and cooked, but honestly better than nothing. | — | |
| A Whole New World... Map - Added a world map you can use to fast travel to places you've been before (M) - Added a couple new zones, including a new city and a couple new quests I'm continuing to tweak the core systems of the game, but am being less restrictive in the slop assets I decide to push out. The main idea in this patch was to improve the world-gen so I can make new zones, quests, and NPCs more easily. Goals A… | — | |
| Golden Wind == NEW: THE ORE MINE == - Meet Jasper the Miner in Town and complete his quest chain to unlock your own private mine - The mine is instanced per character - your ore is yours alone - New enemies roam the Crypt: Plague Spitters now attack from range with projectiles - Slaying a dungeon boss now shows a proper completion screen - New enemy in the wilds: wild boars, complete with a nasty charge at… | — | |
| Servers back online They were down for about a month while I was on vacation. I've put them back up and am continuing development 🫰 | — | |
| Minor Miner Update Added a mine, a whole quest chain for it, and made some of the more important items in the player owned world actually usable / visible. There is still a fair bit of clunk left in the player owned worlds but ill keep chipping away at it. | — | |
| bug fix fixed arcane blast not animating in multiplayer | — | |
| Danny's Feedback Update I added some random shit from 1 guys feedback. Shoutout danny dorito · press a button to switch maps · chat above head when you type · option to have windows not fade out · hard close chat · make the attack hitbox inside the character · give enemies healthbars instead of numbers · add an aoe attack · automatic pickup | — | |
| Patch 1: Dungeons and Double Jumps - Added double jump - Added Dungeon Finder (press P, experimental) - New zombie variants and map - Fixed desyncs and other issues | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 16 Sep 2026 | Wed | 23:13 | Servers migrating | 25357153 | public | 1 | — |