Dread Admiral
Playing now
25−2 vs. yesterday
32%of peak
All-time peak
777 Sep 2026
Playing now
25−2 vs. yesterday
All-time peak
777 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.0.9 - Balance: * Ai will now sometimes defend its ports on Normal difficulty. * Ai Hard or Higher difficulty will prioritize it to a higher degree * Hard/Brutal will spawn more Superships instead of some of their regular fleet (2x, 3x) Map Balance: * Cities should prefer to be in their horizontal 'columns' even more so. * Island generation should now be much more consistent so that giant empty maps a… | — | |
| Game update | 1.0.8b - Hotfix for ugly font Removed newly-added beige font backdrop | — | |
| Game update | Meta Progress fixes Balance: * Interceptors have been buffed 33%. They once again do 'double' the amount of 'Flak' a Patrol does. -> in theory they are there to counter patrol spam, but currently it's a bit too much of a gambit. This can, of course, be reverted if it's a problem. Progression Fixes: * Fortified should spawn turrets farther away from start positions and cities * Fixed a bug with Repair Crane and Pla… | — | |
| Game update | Hotfix - Final Mission * Added another trigger condition to end the final level (ending your turn should double check for a dead Dread Admiral) * Added redundant checks for a dead Dread Admiral | — | |
| Game update | Version 1.0.7c - Hotfix for upgrade drops * Found fixed a new bug that was causing upgrades not to dropped -> Upgrade drops are now deterministic (rather than a dice roll) * Chance for bonus drops increased to 3% per XP gained to help people catch up * Made it easier for Upgrades related to Superships to unlock | — | |
| Game update | 1.0.7b Hotfix: Reverted change to Protect City that could cause it to be near the enemy. | — | |
| Game update | Version 1.0.7 Balance: * PT/DD Torpedo no longer has a special case to deal 1 to PT boats (dodge has mitigated the reason for this.) Known Bug: * Dread Admiral's flagship might not spawn. Can't replicate so far. It might be fixed? Added better logging to try and determine the root cause. Localization: * Control Scheme windows are now localized Minor: * Fortified will no longer be a Modifier for Protect City… | — | |
| Game update | Version 1.0.6 Balance: * Flagships are now immune to Hull Breach Crits if they are at 1 HP. -> this prevents multiple Death Denies from occurring simultaneously. * Protect City will now more likely be towards the middle of the map Minor: * Repair Yards and Naval Academies should now function the turn they are constructed. * Arrows for minimizing/maximizing panels now more obvious * Actually fixed the Action… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.