Doomed Crew Demo
Playing now
0Sampling since 08:56 UTC
0.0%of peak
All-time peak
68 Sep 2026
Playing now
0Sampling since 08:56 UTC
All-time peak
68 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Demo 1.2.3: Objective Improvements & Fixes Demo 1.2.3: Objective Improvements & Fixes We have fixed many objective & item loss related issues in this update. Also, we have improved stability in throwing items. Objective Improvements · Fixed an issue where frequent objective updates would not show properly · Items that are thrown or are dropped in delivery hatches now also count to the objective · Items will not "float" over the delivery… | — | |
| Game update | Demo 1.2.2 Update Demo Update 1.2.2 · A new guide is set up at the end phase of the tutorial · Fixed an issue where secondary objectives could be bypassed, completing them automatically by using soda cans Join Our Discord! | — | |
| Game update | Demo 1.2.1 Update Demo Update 1.2.1 · Fixed jittering of hands during movement in bad network · A fix was done to reduce players showing running animation while standing · A "Join Friends" button is added in the host menu · A "Invite Players" button is added in the pause menu · "Employee of the month" posters can now be destroyed with gunshots · Minor network & CPU optimization Join Our Discord! | — | |
| Major update | New Secondary Objectives - Demo 1.2 Doomed Crew Demo 1.2.0 is LIVE! New Secondary Objectives Multiple secondary/optional objectives were added. You will find any two of them randomized per session along with the main objective. Note that: These are entirely optional objectives which carry a bonus if you complete them. There are a total of 5 optional tasks included in the demo. The full game will feature 15+ Randomized optional ob… | — | |
| In-game event | Demo 1.1.6: Pick Up System improvements Demo 1.1.6: Item pick up fixes and Improvements We have completely overhauled the pick up system in this update. This fixed a lot of problems you might have faced earlier. New Pick-up Fixes · Fixed an issue where any item would be wiped from existence if 2 players tried to collect it at the same time · Players will no longer lose items when picking up stacked stuff (like Chemical stacks) · Impr… | — | |
| In-game event | Demo 1.1.5: Balancing, Fixes and Improvements Demo 1.1.5 is LIVE! Difficulty Changes & Balancing · Increased the number of real exits in Easy difficulty · Balancing improvements for offline/solo players Fixes & Improvements · New Field of View (FOV) options are available · Fixed an issue where the game would attempt to launch on VR devices (If a VR device was detected). This fix also reduced the size of the game. · Fixed a critical issue w… | — | |
| In-game event | Demo 1.1.4: Difficulty & Progression Fixes Demo 1.1.4 is LIVE! Changes in Difficulty · We have added new "Very Hard" difficulty, high risk, get 2X XP! · Easy mode improved, and it is now more beginner friendly. · Number of real exits now vary based on difficulty selected. Changes in Progression Higher difficulties now unlock through progression! · Play on "Regular" once to unlock "Hard" mode · Play on "Hard" once to unlock "Very Hard" m… | — | |
| Community | 2500 Wishlists! Thank you! What's next? Doomed Crew has crossed 2500 Wishlists! A big thank you to everyone! We will be targeting both minor and major changes on Doomed Crew, soon! What's Next? Difficulty changes We are planning to include a new, easier difficulty and add difficulty unlocks by progression. Secondary/Bonus Objectives These will give you a considerable bonus, only if you can complete them. These are entirely optional,… | — | |
| In-game event | Demo 1.1.3: Spectator mode tips & death causes Demo 1.1.3 Patch Notes · Spectator mode now includes death causes and/or tips · Some death causes of a player will be shown to everyone · New brightness slider options are available · Fixed an issue where some host names in the menu would not show properly · Vending machines now react when shot More updates coming soon! We are improving the game based on feedback. | — | |
| In-game event | Demo 1.1.2: Voice Improvements & Pacing Fixes Demo 1.1.2 Patch Notes · New Mic Volume options are available · Reviving & Pinging prompts are much clearer to understand now · Enemy pacing improvements, spawn rate modifications · Fixes in multiple areas where enemies would get stuck · Fixed an issue where voice volume didn't increase after a certain level Please Note: Cranking the mic/volume options all the way up may cause buzzing sounds. T… | — | |
| Game update | Demo 1.1.1 Update Demo Update 1.1.1 - Enemy movement improvements - Flashlights and equipment now work much better even in bad network conditions - Fixed a bug where respawn kits were available in the lobby - Fixed an issue with objective not showing properly - Fixed a rare issue where stun gun control hack locks the inventory Join Our Discord! | — | |
| Major update | Revive your teammates - Demo 1.1 Doomed Crew 1.1.0 is LIVE! Revive System Yow are able to revive teammates now. Teammate down? You will be able to revive them, only if you can reach them safely. New Item: Respawn Kit Anyone ended up petrified? Ground in a fake exit? If you have grabbed the respawn kit, you'll get another chance, only if your crew is alive. New Modifier: No Revives The old, brutal permadeath mode is always an o… | — | |
| Community | Revive System: Major Update incoming on May 14th Doomed Crew Demo: Major update incoming! A major update arrives May 14th! The crew will be getting a second chance. Revive System Yow will now be able to revive teammates, and might get a chance to revive yourself. Teammate down? You will be able to revive them, only if you can reach them safely. New Item: Respawn Kit A maximum of 1 Respawn kit is available per player. Anyone ended up petrified… | — | |
| In-game event | Demo 1.0.14: New accessibility features, fixes and improvements Demo 1.0.14 Patch Notes · New Head Bobbing options available · Fixed an issue where motion blur could not be changed · New Fullscreen support for custom resolution · Fixed an issue where the tutorial EMP door didn't show proper prompts · Fixed an issue where door UI would always show in the tutorial · Dispenser animations are fixed · Lobby improvements More updates coming soon! We are improving… | — | |
| In-game event | Demo 1.0.13: UI fixes & clarity improvements on Doors & Exits Demo 1.0.13 Patch Notes · New prompts added, EMP doors are clearer to understand · Untouched exit signs are more visible · Improvement in loading player names in non English languages · Fixed an issue where all host names would show as "Server" · UI & Localization improvements More updates coming soon! | — | |
| In-game event | Demo 1.0.11 & 1.0.12: Fixes, Balancing, Localization Demo 1.0.11 Patch Notes · Fixed an issue where HUD options didn't affect Objective prompt · Fake buttons made more consistent · Modified door accident effects Demo 1.0.12 Patch Notes · Fixed a rare game-breaking bug where crew would get completely locked at zero health · Fixed an issue where crew could move at zero health · "Last Chance" upgrade will work more clearly · Localization improvement… | — | |
| In-game event | Demo 1.0.10: Better Objective Prompts, Exit Markers and Balancing Demo 1.0.10 Patch Notes · New hovering Objective prompt to guide the crew better · Electrocution from AERO Oxygen use isn't lethal anymore · Fixed an issue of some prompts showing incorrectly in non English languages · Exit mark boards now have a "Tick" or "Cross" sign to be understandable in any language · Exit mark boards are clearer and brighter to see · Map improvements (New trap locations,… | — | |
| In-game event | Demo 1.0.8 & 1.0.9: Objectives, Pacing, Exits and more Demo 1.0.8 Patch Notes · New Objective prompts & guiding system. · Fixed a bug where off screen indicator was visible after completing objective · Tutorial shooting range point requirement decreased Demo 1.0.9 Patch Notes · Pacing is much better, enemies don't constantly spawn anymore · Exits marked "Safe" or "Fake" are now shown to all players. Help or accidentally sabotage your team to find t… | — | |
| In-game event | Demo 1.0.7: Mic volume options, Balancing & Fixes Demo 1.0.7 Patch Notes · New voice volume option with slider added · Fixed a bug where doors would not open after using crowbars · Mimic spawn delayed to improve fairness · Mimic behavior improved · Further reduced "No Oxygen" damage on Easy mode More updates incoming! We are continuing to improve the game based on feedback. | — | |
| In-game event | Demo 1.0.5 & 1.0.6: Sensitivity, Mic volume and Difficulty Overhaul Demo 1.0.5 Patch Notes · Default mic volume adjusted · Objective range increased further · Exits made clearer to understand · Improvement in enemy spawn times with grace period at the beginning · UI fixes Demo 1.0.6 Patch Notes · Sensitivity options improved · "Blindness" issue in low Oxygen fixed · Some traps are set for Hard difficulty only · During no Oxygen, damage is minimal now · Enemy da… | — | |
| In-game event | Demo 1.0.3 & 1.0.4: Improvements, New Resolution Support & Bug Fixes Demo 1.0.3 Patch Notes · More controlled enemy spawn · Melee damage overhaul · Traps removed near starting locations · Objective made clearer on Easy mode · Radiation damage controlled · Controlled items spawn on Easy Mode Demo 1.0.4 Patch Notes · Modified loot rate · 1920*1200 and 3440*1440 resolutions now supported · Fixed an issue where player names weren't showing properly in server names M… | — | |
| In-game event | Demo 1.0.2 Update - Voice, Spectator Mode improvements Demo 1.0.2 Patch Notes · Player mic voice made clearer. · Spectator mode issue fixed where player voices couldn't be heard from left side. · A bug was fixed where menu UI was stretched out of the view. · Bug fixed where player mics would 'Crackle' or break. More updates incoming. | — | |
| Game update | 1.0.1 Update Demo 1.0.1 Patch · Localized text loading issues fixed · We have added a warning on the hosting menu. Host should have the best computer specifications and network for the best experience. | — | |
| News | Doomed Crew Demo is LIVE! Doomed Crew Demo is LIVE! Your teammate might be a mimic! Demo is live. Jump in with your team. Join our Discord! | — | |
| Community | What's new in the Demo? Doomed Crew Demo: What's New? The demo releases within 24 hours. Join our Discord! New Progression System We will be refreshing the tier progression. Your currency (DT), skins and unlocks will carry over! Controller Support Xbox Controller support is mostly done! You can navigate most menus, change controls, and fully play the game, of course! New Enemy The hand needs some help! | — | |
| Community | What to expect in the Demo? Doomed Crew will be a better experience in the demo, here's a sneak peek: Improved Pacing & Clearer Gameplay The core experience is still the same, just better paced and easier to understand. The demo will be more fair and balanced. More Variety And, we heard your feedback! Something new joins our content pool for the demo. We will share more as our demo arrives. Controller Support (In progress… | — | |
| Community | Playtest has closed. Demo releases April 9th. Playtest has officially closed! Thank you to everyone who jumped in! We have received your feedback and will work through the demo release. We have made sure the demo to be smoother, polished and overall more enjoyable. Demo drops April 9th, 2026🚨 Follow & Wishlist to be the first in line for the demo! For upcoming news: Join our Discord! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.