Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Doomed Crew Demo›Events›Demo 1.1.6: Pick Up System improvements
In-game event

Demo 1.1.6: Pick Up System improvements

Doomed Crew Demo · published 2 months ago

All eventsPlayers around this dateRead on Steam

Demo 1.1.6: Item pick up fixes and Improvements

We have completely overhauled the pick up system in this update. This fixed a lot of problems you might have faced earlier.

New Pick-up Fixes

  • Fixed an issue where any item would be wiped from existence if 2 players tried to collect it at the same time

  • Players will no longer lose items when picking up stacked stuff (like Chemical stacks)

  • Improved picking and dropping items in bad network conditions

  • Hugely reduced chances of items being missing after picking up

  • In rare cases, some items could not be picked up at all. This issue is now fixed.

Improvements

  • Trapdoors are now more obvious to understand

  • Improvements in the tutorial prompts

  • Shading and Graphics improved in the lobby

  • Minor sound fixes

  • Improvements in UI before starting game

Other fixes

  • Fixed an issue where XP values would be incorrectly calculated in single player

  • Fixed an issue where objective markers would show incorrectly when spectating

  • Fixed fake item spawning on tables

  • Fixed an issue where players got electrocuted while spectating or after escape

We will focus more on improving the tutorial soon, as per feedback.

And..

Something major is coming in the next update! Stay tuned.

More from Doomed Crew Demo

Other announcements

All events
In-game event23 Aug 2026Demo 1.2.6: New Exit Variations, Audio & Visual ImprovementsDemo 1.2.6: New Exit Variations & Improvements Exit Improvements · Fake exits are easier to determine now · New exit types: 3 unique variations of exits might be available Gameplay changes · Petrifiers will not collide with each other now · Dispenser fuel tanks have much better visibility, and empty fuel is shown more prominently · Fixed an issue where some specific keys could not be bound in o…In-game event5 Aug 2026Demo 1.2.5: Item, UI Improvements & FixesDemo 1.2.5: Item, UI Improvements & Fixes Improvements · Air drop flares now will be available to use again if they are thrown indoors · The respawn/revive button is shown more clearly across menus · If revive kit is available, it ill be shown across menus Fixes · We have added a fix to prevent rare player deaths in lobbies · Bug report link is changed to steam community instead of forms We wil…Game update25 Jul 2026Demo 1.2.4 UpdateDemo Update 1.2.4 · An issue was fixed where multiple players escaping through an exit would not drop items · Players escaping through the Jet Station will drop items now · Enemy spawn & pacing in regular difficulty is slightly changed Join Our Discord!