In-game event · published 5 Sep 2026, 09:19:51 UTC
Diception 2.4.1
Dear Diceptionists, a new Update was released. Bugfixes: · Audio silenced when the app goes to background · Audio button fixes (no 2 tap needed anymore) · Better touch controls · External links open in the real browser instead of the WebView Features: · Internationalisation: The app supports many languages now. By. default the Steam language is used now. Can be changed in Settings. · As people…
In-game event · published 21 Jul 2026, 16:26:45 UTC
Diception 2.3.2
Update v.2.3.2 Dear Diceptionists, a new Update was released. Bugfixes: · Fixed Gamepad Navigation in the Editor. The controls were suboptimal. Now it is fully controller compatible and navigation got easier · Pause on controller disconnect: When a gamepad disconnects, the Game pauses now. This is especially important incase a Timer Mod is running Features: · Chapter 2 is complete and tested. T…
I am proud to announce that Diception will take part in the Steam Next Fest June 2026. The demo is available now and will not be updated before the fest is over (except if bugs were found). The demo version was tested on 3 operating systems and should be pretty stable. I am not planning to add any stuff anyway. The game itself is also feature complete for the release, the only things missing is…
In-game event · published 13 May 2026, 08:48:29 UTC
Update 2.0.5
2.0.5 · Map Styles refactored. Reduced to 3 as the random generator did not feel great for small maps. Now focused on some more distinctive ways. The demo is set to Random, so it should have a big impact there. · Full Grid: All tiles filled · Continents: Up to 4 continents in the corners · Simple: Some tiles removed · Random: Chooses any of the 3 · Statistics : More specific win rates · So far…
Hi folks, two important steps are made: 1.) Steam approved the Demo of Diception. I am planning to release it within the next week, to have some time before the NEXT fest where Diception was also accepted 2.) We had a fun local multiplayer session at my place with 4+ players (i modified the photo digitally for privacy reasons). Several mods were tested and the focus was to find out how the game…
Over the last two weeks, I’ve been busy fixing bugs, polishing the Steam store page , and finishing Chapter 1 of the campaign. The campaign is structured into chapters, starting with a tutorial followed by Chapter 1, 2, and so on. There’s something really satisfying about completing levels one by one, so I think this is a great addition to the standard custom games. It also allows me to create…
Hi folks, i am working heavily on the Graphics and also added Mods that i always dreamed of (Like changing some small aspects, but getting a totally different game). One thing i am trying is making attacks easier to see how this influences the playstyle. The second one is making different stacking mods like once when your territories are full, normally your reinforcements are saved in a "Stack"…
In-game event · published 26 Mar 2026, 10:28:53 UTC
Steam Achievements
I've finished implementing a meaningful achievement system. · 34 achievements total (30 will be used in the first release) · 5 of them are very hard to get, will take months · rest of them are split between easy to get and medium effor
-- NEW -- · A new trailer to visualize how fast this game can be played. "Gamespeed-Overview" · Working on lots of small bugs and quirks · 4K resolution now fully supported · Mobile/Small screens supported, also Steam Deck · Improved the animation system and cleaned up the graphics Next Steps: · Campaign (Steam only): The plan is to have multiple chapters, like beginning with easy levels and ha…
Hi guys, after working on the visuals of Diception for quite some time now, i am proud to announce that i have finished the first Diception-Desktop-Wallpaper. Of course it is FREE and in 4K (3840x2160). Direct Links - Full Resolution: · JPG (1,3MB) · PNG (7,9MB) I hope you like it.