Over the last two weeks, I’ve been busy fixing bugs, polishing the Steam store page, and finishing Chapter 1 of the campaign.
The campaign is structured into chapters, starting with a tutorial followed by Chapter 1, 2, and so on. There’s something really satisfying about completing levels one by one, so I think this is a great addition to the standard custom games. It also allows me to create specific scenarios that challenge you to show you’ve truly mastered the game mechanics! :-)
I’m planning for a maximum of 8 chapters in total. The release version will likely include up to 4 chapters, as I want to leave room for future updates, new mods, and perhaps special campaigns (like a WW2 setting). We’ll see how it goes!