Hi folks,
i am working heavily on the Graphics and also added Mods that i always dreamed of (Like changing some small aspects, but getting a totally different game). One thing i am trying is making attacks easier to see how this influences the playstyle. The second one is making different stacking mods like once when your territories are full, normally your reinforcements are saved in a "Stack". Once you have space again it gets filled up. So the new Mods are: "no stack", where all die are lost if the territories are full and even an "evil stack" that is hurting you by going from max die to 1 if a territory is selected for reinforcements that has maximum alread ;-).
Lots of work, and i need more time for campaign levels. So i also delayed the game to the mid of the year. I am still planning to release a demo in the middle of april. We will see
Examples for new animations:
New Attack Overlay (can be turned of in expert mode of course and so far is only visible in beginner speed)
New Reinforcements animation (can be turned of in expert mode of course)