Random Chaos Dungeon
Last seen
0Sampled 18 minutes ago · not a live figure
—of peak
All-time peak
211 Sep 2026
Last seen
0Sampled 18 minutes ago · not a live figure
All-time peak
211 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 19th of August Difficulty Modifier and DMG Calc Update Added a difficulty modifier to uncap the damage the player can take. This gives a way to play with infinite revives on Easy while making the fights even harder than on Hard. Of course, it will make Normal and Hard harder too. · Shield damage reduction is now applied before damage cap (if present). This means that high damage attacks may go through your shield defense even when well timed if the… | 24821072 | |
| Game update | August 5th Tutorial Update Added list of controls to help section · Added more advice to tutorial and clarified some wordings · Tutorial lets you skip controls explanation · Added a message if trying to start tutorial when dead | — | |
| Game update | 10th of May Update This includes changes from the beta update with the following fixes: Fixes · Fixed splitting flamebow crashing the game · Fixed other odd interactions with flamebow · Fixed co-op player being revived in an unsafe tile after room transition · Added a safeguard to make sure area 1 boss dies after all parts are dead · Fixed footstep audio not being tied to SFX slider · Slightly reduced desert musi… | 23167230 | |
| Game update | 25th of April Update (In beta) Note that this patch is available in the beta branch (you can select it from game properties on Steam) until I've confirmed the changes aren't game breaking in any way. This patch will change random generation such that loading a save from a previous version will result in items, enemies and other RNG elements to not be what they were before. Once this update is on the main branch, I will make… | 22954142 | |
| Game update | 22th of April Update Balancing and Fixes · Reduced reach of weapons and frequency of barriers for tentacles of a certain boss · Fixed burn damage cap not being applied for the player · Fixed player specific i-frames not being applied Other Fixes · Fixed a bug where you could get stuck at the top of the screen in the void area · Fixed a bug when killing a boss when an essence is on the ground · Fixed not being able… | 22903067 | |
| Game update | 16th of April Update General · Fixed an issue with regular enemy movement where some enemies moved towards the player when close regardless of their intended movement pattern, and some enemies getting directly on top of the player when they shouldn't Balancing · Increased scale values on armor Misc. Fixes · Further improved visibility of certain elements in final boss · Fixed incorrect health bars in certain situat… | 22813861 | |
| Game update | 17th of March Update General / UI · Added optional modifiers for further customizing difficulty · Improved map controls on controller to avoid accidental inputs · Changed key bindings for setting seed value on controller Balancing · Boss Meteor attacks now have scale and speed inversely proportionate · Enemies no longer have minimal i-frames when hit, making rapid hits more effective · Reduced damage on weapons wit… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.