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Random Chaos Dungeon
News
17th of March Update
Game update
17th of March Update
Random Chaos Dungeon
· published
17 Mar 2026, 14:40 UTC
All news
Players around this date
Read on Steam
General / UI
Added optional modifiers for further customizing difficulty
Improved map controls on controller to avoid accidental inputs
Changed key bindings for setting seed value on controller
Balancing
Boss Meteor attacks now have scale and speed inversely proportionate
Enemies no longer have minimal i-frames when hit, making rapid hits more effective
Reduced damage on weapons with Multi property in exchange
Increased HP / defense of some bosses in exchange
Increased damage of weapons with Explosive property
Significantly increased i-frames upon successful Dodge
Misc. Fixes
Fixed scrap display when loading a save
Improved visibility of certain elements in final boss
Fixes to certain area 2 bosses when re-entering the fight
Fixed Homing not homing on certain targets
More from Random Chaos Dungeon
Other announcements
All news
Game update
5 Sep 2026
5th of September Hotfix and Controller Update
Controller Changes · You can now move and use the map with the D-Pad · Showing item labels is now on Touchpad and L3 Fixes · Fixed a check in secret content that could make things weird · Fixed demo mode staying on when restarting with hotkey · Fixed area 2 bosses not leveling up currently disabled players · Fixed an area 2 boss using the wrong properties for a barrier
Game update
3 Sep 2026
3rd of September Secret Content Update
The secret content previously in beta is now fully released along with various adjustments both to that and other things I ran into while testing. On top of the changes mentioned in the previous post, here are the new changes: New Content · Added an extra bit of secret content in the secret content. · Idling in the menu after launching the game will now preview the different areas. Gameplay Cha…
Major update
26 Aug 2026
Super Secret Content Update (In beta)
Note that this patch is available in the beta branch (you can select it from game properties on Steam) until I've confirmed the changes aren't game breaking in any way. This patch will change random generation such that loading a save from a previous version will result in items, enemies and other RNG elements to not be what they were before. Once this update is on the main branch, I will make…