This includes changes from the beta update with the following fixes:
Fixes
- Fixed splitting flamebow crashing the game
- Fixed other odd interactions with flamebow
- Fixed co-op player being revived in an unsafe tile after room transition
- Added a safeguard to make sure area 1 boss dies after all parts are dead
- Fixed footstep audio not being tied to SFX slider
- Slightly reduced desert music volume
- Slight changes to map around snow and rocky area waypoints
- Slightly increased reset button timer to avoid accidents
There is a known issue with auto-equip mode where the HUD doesn't display the correct weapon in some cases, but I don't know why yet.