Topdeck Automat
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Demo out now! IT'S HYPE TIME! 🤖🖨️👽 The first official demo of Topdeck Automat is available now ! Thank you, playtesters! ♥️ Thanks to heavy internal as well as public playtesting and lively discussions on our Discord , the game saw huge improvements throughout the past few months, including: · a complete overhaul of the combat UI · tons of visual improvements and "juice" · an entirely new "Apocalypse" dif… | — | |
| In-game event | Playtest Patch 0.62 "Brace for Impact" Hi folks, your friendly printer bot is back! 🤖 This patch further refines the draw animation and adds some oomph to it. The card and A.C.E. changes are focused on spicing things up by enabling more in-deck and cross-archetype interactions. Patch Notes - 0.62 "Brace for Impact" · Juiced up card draw animation and damage impacts · Added new card art · Added new Module art (renamed a few of them)… | — | |
| In-game event | Playtest Patch 0.61 "Interface Reload" Hi folks, this one is a doozy! 🤖 Patch Notes - 0.61 "Interface Reload" Changes · new combat UI that gives art and animations way more room to shine · new animated intro screen for elite / boss fights · added 3 deck save slots to quickly swap between during your run · buffed most Tier 1 enemies (days 1 and 2) · Lee Ray A.C.E.: ability now has a 10% chance (was by far the best economy tool) · Bo… | — | |
| In-game event | Playtest Patch 0.60 "In This Economy" Hi folks! Hold on to your scrap! 🤖 Patch Notes - 0.60 "In This Economy" 🖨️ Dev Notes I think the recent changes to the draw speed calculations went well and were received positively. But they also buffed players somewhat. Decks now have more room to stay at a 2s cooldown and between 2s and 3s the speed penalty per additional Load is a bit lower. Therefore I think it's only fair to give the al… | — | |
| In-game event | Playtest Patch 0.59 "Load Balancing" Hi folks! New week, new patch! 🤖 Patch Notes - 0.59 "Load Balancing" LOAD CHANGES · draw cooldown is now equal to the average Load of your deck (minimum is still 2s) Reasoning: · The relation of Load to draw speed was a bit confusing. This is more straight forward. · It makes 1-Load cards less of an "always-want" pick cause there's no immediate speed penalty for going for 2-Load cards. · It ma… | — | |
| In-game event | Playtest Patch 0.58 "Rarity Shuffle" Hi folks! Time for another round of balancing tweaks and improvements. 🤖 Patch Notes - 0.58 "Rarity Shuffle" GENERAL CHANGES · Lighten Enhancement (-1 Load) now doesn't increase Load via future Enhancements · modifications to card Load are now indicated via red / green Load numbers · an Enhancement's effect on draw speed is now previewed (for in-deck cards) · slightly reduced chance of Enhance… | — | |
| Community | Playtest Patch 0.57 "Apocalypse" Hi folks! Thank you so much for participating in this playtest. The feedback I've received within the first 24 hours has already been invaluable. If you want to jump in after the first big patch, now is the time! The best places to provide feedback are still the Steam forums or the dev Discord . Patch Notes - 0.57 "Apocalypse" Dev note: After seeing some pretty clear patterns in early feedback,… | — | |
| Community | Welcome to the playtest! We are live! Well, "we" as in the first ever public playtest of the game. 🤖 Join the playtest, feedback welcome! As of right now, you can join the playtest immediately via the game's Steam page . While this is an alpha version lacking final art assets and polish in many places, and it only features a fraction of the planned full version content, the core loop is fully in place and ready for yo… | — | |
| Community | Playtest is coming on Tuesday! Hey folks! I'm currently putting the final touches on the first public playtest version of Topdeck Automat. This coming Tuesday, March 24th, you will be able to become an alien-fighting printer robot! 🤖🖨️👽 Playtest Begins March 24th Please note: The playtest will be an alpha version lacking final art assets, animations and polish in many places. It will also only feature a fraction of the fu… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.