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Topdeck AutomatNewsDemo out now!
Major update

Demo out now!

Topdeck Automat · published 30 Apr 2026, 07:14 UTC

All newsPlayers around this dateRead on Steam

IT'S HYPE TIME! 🤖🖨️👽

The first official demo of Topdeck Automat is available now!

Thank you, playtesters! ♥️

Thanks to heavy internal as well as public playtesting and lively discussions on our Discord, the game saw huge improvements throughout the past few months, including:

  • a complete overhaul of the combat UI

  • tons of visual improvements and "juice"

  • an entirely new "Apocalypse" difficulty

  • performance improvements

  • balancing, balancing, balancing

Demo Update

With this update, the playtest will come to an end, but find its next iteration in the official demo release! Highlights of this update include lots of new artwork, a helpful combat log, a post-victory build check, as well as a shiny new character: the crit-focused Engineer A.C.E. 👷

Patch Notes - 0.63 "Demo-lition"

Gameplay

  • new character: Engineer A.C.E.

  • added optional "performance test" after winning a run against a stat-counting target dummy

  • Storm Damage increments per tick now increase over time

  • Cunning Plan: Load 2 -> 1 | gained Consume

  • Practice Punch: gained Tech

  • Arachaha: now deals extra damage equal to Infection on you

  • All-around tweaks to Enemy stats

Quality of Life

  • added combat log to help you gauge the output of cards and Modules

  • added option to show Enemy stats in Enemy draft window

  • hovering the deck list will now highlight cards in the collection (if open)

  • added tags to Enhancement drafts to indicate which tags will be added

  • random A.C.E. button won't roll the already selected one anymore

  • added warning before entering combat with inactive One-Punch A.C.E. effect

  • added some missing card highlights when hovering certain Modules

Misc

  • all Modules now have original art (renamed a few)

  • all Enhancements now have original art

  • new special frames for Enhancements in drafts

  • added explosion animation when a Core breaks

  • added particle effect for legendary draft rolls

  • added some card-specific sound effects

  • added Elite enemy warning

  • "Strength" is now called "Power"

  • lots of UI and layout tweaks

  • lots of wording and naming improvements

  • lots of minor fixes

Spread the Word 🙏

We sincerely hope you enjoy this update (or the demo for itself if you're a first-time player, welcome!). As a tiny team of 2, we depend on players spreading the word on our game, so it would mean the world to use if you wishlist the game, follow Ludokultur on Steam, tell a friend, poke your socials, join the Discord, and make some noise! 📢

Of course we'll continue looking out for feedback to improve the game in any way we can and update the demo! So again, thank you very much for being here! <3

Stay tuned and all the best,
Fabian

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