METAMORPHOSIS Playtest
Playing now
1Sampling since 19:20 UTC
17%of peak
All-time peak
67 Sep 2026
Playing now
1Sampling since 19:20 UTC
All-time peak
67 Sep 2026
| Published | Title | Build |
|---|---|---|
| Hotfix 0.3.4 List of changes · Fixed an issue where Aria was not able to reload any gun | 21380841 | |
| Patch notes 0.3.2 List of changes: · Fixed an issue where Aria’s dash was disabled for several seconds after interacting with items or dialogue. · Aria will no longer slide off a moving platform if holding an attack · Fixed an issue where Aria couldn’t attack in the air if an attack was canceled on the ground and then jumped. · Fixed an issue where candles would sometimes fail to save your inventory. · Fixed an… | 21379494 | |
| Patch notes 0.3.1 Hotfix List of changes: · Fixed some of the new controller aiming system still using the previous virtual cursor system, this includes: · Flashlight · Laser sight · Throwing lightsticks · Throwing gasoline canisters · Fixed an issue of the camera not taking into account the direction Aria is aiming when using a controller · Fixed keybinding not allowing to bind multiple inputs to the same key (Use at… | 21296652 | |
| Patch Notes 0.3.0 Controller update + 40000 Wishlists! List of changes: A lot of changes before the end year, the most prominent being the rest of the controller support, plus we have reched 40000+ wishlists! I cannot thank you enough for your support and patience This will be the last big patch before the content update comes. Some hotfixes will come in between, as I refine some of the changes we brought with the new controller support. plus any a… | 21284849 | |
| Patch notes 0.2.8 List of changes: · Fixed an issue where using the escape button on a scene transition could softlock the game · Fixed issue where moving platforms could get you stuck on walls · Added a visual indicator for enemies who have contact damage · Fixed an issue where spike balls could not be destroyed · Fixed an issue where some of the QTE inputs of a falling enemy would be incorrect regardless if yo… | — | |
| Patch notes 0.2.7 List of changes · Fixed an issue where the camera would flicker violently at the start of the game · Fixed fablex codex and health kit item descriptions · Fixed an issue where the offhand menu would stop showing items if the player had too many items at hand · Fixed some incorrect camera limits in the underground · Fixed an issue with the moon outside the monastery not reflecting its correct ph… | — | |
| Patch notes 0.2.5 List of changes: · Fixed an issue where the map was not properly resetting after dying after using a candle · Fixed an issue where the final boss would sometimes crash the game (fingers crossed) · Fixed an issue where grabbing enemies could get you stuck on walls · Fixed an issue where grabbing enemies could softlock the pause menu (fingers crossed) · Fixed an issue where book containing items… | — | |
| Patch notes 0.2.4 List of changes · Fixed multiple typos in the script · Fixed a certain door puzzle not working at the final step · Fixed some of the laser demons completly missing their shots · Fixed some incorrect collisions in the underground · Fixed an issue where an enemy that can grab you could lock you out of the pause menu · Fixed an issue with the tutorial command lasting too long · Fixed an issue with… | — | |
| Patch notes 0.2.3 List of changes: · Fixed a open door prompt appearing below a door in the monastery · Fixed some dialogue typos · Fixed an issue where security doors were not maintining their open or closed status upon a reload or confessing · Fixed an issue where opening the gate to the hangar would reset even if u saved or used a candle before hand, which could trap you inside the hangar until you died again… | — | |
| Patch notes 0.2.2 List of changes: · Fixed an issue where the camera would not snap instantly to the player when first spawning · Pressing the F1 key will now reset the camera back to the player | — | |
| Patch notes 0.2.1 hotfix A small hotfix based on the latest 0.2.0 release: · Fixed an issue where using a candle would also activate your offhand item · Fixed an issue where some demons would get stuck against some item containers | — | |
| Patch notes 0.2.0 New respawn mechanic added Introduced a new mechanic that will help offset some of those runbacks while u are finding a savepoint. After resting at a confessional booth, Aria will recieve a small candle, activate it by pressing \ key (Select on gamepad) on solid ground to create a respawn point that will last until your next death. · The respawn point will bring you back with less HP after each use · After dying and resp… | 21158498 | |
| Patch notes 0.1.19 New changes: · Dying to a death pit will now respawn you closer to it instead of respawning back in a confession booth (This feature is still experimental and will be adjusted in the future) · Removed infinite pogo of enemies · Removed extra jumping attacks after a double jump | — | |
| Patch notes 0.1.18 List of changes: · Spamming the escape and inventory keys will no longer break the pause menu · Statue in the monastery will no longer trigger before you grab prayer beads · Keypad puzzle in the monastery will no longer softlock the game · Interacting with the beacon on top of a building will no longer softlock the game · Added an additional platorm switch to avoid a potential softlock · One of… | — | |
| Hotfix 0.1.17 An issue with an enemy with a grab, makes it so sometimes the grab never ends, the hotfix ensures the grab will cancel if a successful or failed escape is made and the player is still stuck · Confession booths can now be properly used with a controller · Updated the position of some doors in the monastery · Increased the damage of some enemies · Decreased the damage recieved for failling a cert… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Jan 2026 | Mon | 02:03 | Hotfix 0.3.4 | 21380841 | public | 1 | — |