METAMORPHOSIS Playtest · build 21284849 · published
A lot of changes before the end year, the most prominent being the rest of the controller support,
plus we have reched 40000+ wishlists! I cannot thank you enough for your support and patience
This will be the last big patch before the content update comes. Some hotfixes will come in between, as I refine some of the changes we brought with the new controller support. plus any annoying bugfix that escaped this patch
Controller & Input
Updated the following menus to support controller navigation:
Settings
OS
Gamma
Keybinding
Credits
Main Menu
Save Menu
Lockbox Puzzle
Reworked the Keybinding screen to make rebinding inputs less frustrating.
Updated the default controller layout.
Updated weapon aiming when using a controller (removed virtual mouse behavior).
Added keyboard and controller glyphs to the in-game menu and tutorials.
Fixed an issue where the game would use RTL layout even though it is not yet supported.
Bug Fixes
Fixed an issue where turrets would not remain destroyed after destroying a generator and dying.
Fixed an issue where turret fire visuals could appear after the turret was destroyed.
Fixed an issue where player-placed mines would remain after death.
Fixed missing collisions that allowed players to escape the map.
Fixed an issue where dying without reaching a save point would reset maximum fire resistance to 0.
Fixed an issue where a moving platform was not working in the Monastery.
Fixed a crash related to the final boss (this time for real).
Fixed an issue where Laser Soldiers’ melee swing visuals could sometimes remain visible.
Fixed an issue where using an explosive charge, then a candle, and dying before the charge exploded would permanently remove the charge.
Fixed an issue where Aria’s attacks could be canceled when too close to a wall.
Fixed an issue where Aria could not double jump while inside a one-way platform.
Fixed numerous typos.
Gameplay & Balance
Updated Mask Paintings to have a longer wind-up.
Adjusted Mask Paintings’ melee range.
Partially updated Mask Paintings’ visuals.
Updated a variant of the Floating Paintings’ attacks.
Updated spawn behavior for Floating Painting variants.
Reduced Laser Soldiers’ drop rate.
Changed bonus damage from stacking mines from a multiplicative value to a flat value.
Updated the notes clue of the lockbox puzzle
Updated the speed of how fast you can autocomplete text so you dont skip by accident often
Visuals & Audio
Disabled a visual effect during the final boss fight (will be reintroduced in a future update).
Updated spotlight visuals in the warzone.
Added trailer music to a secret command.
Tutorials & Performance
Updated tutorials to better explain certain game mechanics.
Additional performance improvements.
Known Issues:
Sometimes using a candle will not save correctly your inventory, im still on the lookout for what could be causing that issue, Ill try to get it in a small patch after this
Finally, in case you missed it we have a small discord community now
(Fan art by Polpi https://x.com/polpees)