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Patch notes 0.2.4 · METAMORPHOSIS Playtest patch notes · SteamPeaks
METAMORPHOSIS Playtest
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Patches
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Patch notes 0.2.4
Patch notes 0.2.4
METAMORPHOSIS Playtest
· published
9 months ago
All events
Read on Steam
List of changes
Fixed multiple typos in the script
Fixed a certain door puzzle not working at the final step
Fixed some of the laser demons completly missing their shots
Fixed some incorrect collisions in the underground
Fixed an issue where an enemy that can grab you could lock you out of the pause menu
Fixed an issue with the tutorial command lasting too long
Fixed an issue with a hidden wall not triggering
Fixed the position of a item container in the monastery
Fixed an issue with a boss arena not properly teleporting the player out
Fixed an issue of mines floating on top of breakable rocks
Added a fallback on the final boss sometimes not properly aligning to the floor on defeat
Adjusted some of the foreground tiles in a secret area so a breakable rock can be seen
Adjusted the jumping range of some enemies in the undeground
Adjusted QTE duration of grabs to 1.8 secs from 1.0
Increased turret fire buildup
Updated some OS behaviours
Adjusted some of the tutorial dialogues so they dont overlap with items