METAMORPHOSIS Playtest
Playing now
0Sampling since 19:20 UTC
0.0%of peak
All-time peak
67 Sep 2026
Playing now
0Sampling since 19:20 UTC
All-time peak
67 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes 0.3.0 Controller update + 40000 Wishlists! List of changes: A lot of changes before the end year, the most prominent being the rest of the controller support, plus we have reched 40000+ wishlists! I cannot thank you enough for your support and patience This will be the last big patch before the content update comes. Some hotfixes will come in between, as I refine some of the changes we brought with the new controller support. plus any a… | 21284849 | |
| Game update | Patch notes 0.2.8 List of changes: · Fixed an issue where using the escape button on a scene transition could softlock the game · Fixed issue where moving platforms could get you stuck on walls · Added a visual indicator for enemies who have contact damage · Fixed an issue where spike balls could not be destroyed · Fixed an issue where some of the QTE inputs of a falling enemy would be incorrect regardless if yo… | — | |
| Game update | Patch notes 0.2.7 List of changes · Fixed an issue where the camera would flicker violently at the start of the game · Fixed fablex codex and health kit item descriptions · Fixed an issue where the offhand menu would stop showing items if the player had too many items at hand · Fixed some incorrect camera limits in the underground · Fixed an issue with the moon outside the monastery not reflecting its correct ph… | — | |
| Game update | Patch notes 0.2.5 List of changes: · Fixed an issue where the map was not properly resetting after dying after using a candle · Fixed an issue where the final boss would sometimes crash the game (fingers crossed) · Fixed an issue where grabbing enemies could get you stuck on walls · Fixed an issue where grabbing enemies could softlock the pause menu (fingers crossed) · Fixed an issue where book containing items… | — | |
| Game update | Patch notes 0.2.4 List of changes · Fixed multiple typos in the script · Fixed a certain door puzzle not working at the final step · Fixed some of the laser demons completly missing their shots · Fixed some incorrect collisions in the underground · Fixed an issue where an enemy that can grab you could lock you out of the pause menu · Fixed an issue with the tutorial command lasting too long · Fixed an issue with… | — | |
| Game update | Patch notes 0.2.3 List of changes: · Fixed a open door prompt appearing below a door in the monastery · Fixed some dialogue typos · Fixed an issue where security doors were not maintining their open or closed status upon a reload or confessing · Fixed an issue where opening the gate to the hangar would reset even if u saved or used a candle before hand, which could trap you inside the hangar until you died again… | — | |
| Community | Join the official discord! Metamorphosis has an official discord server now for bug reports and updates, hang out with the team Links below! | — | |
| Game update | Patch notes 0.2.2 List of changes: · Fixed an issue where the camera would not snap instantly to the player when first spawning · Pressing the F1 key will now reset the camera back to the player | — | |
| Game update | Patch notes 0.2.1 hotfix A small hotfix based on the latest 0.2.0 release: · Fixed an issue where using a candle would also activate your offhand item · Fixed an issue where some demons would get stuck against some item containers | — | |
| Game update | Patch notes 0.2.0 New respawn mechanic added Introduced a new mechanic that will help offset some of those runbacks while u are finding a savepoint. After resting at a confessional booth, Aria will recieve a small candle, activate it by pressing \ key (Select on gamepad) on solid ground to create a respawn point that will last until your next death. · The respawn point will bring you back with less HP after each use · After dying and resp… | 21158498 | |
| Game update | Patch notes 0.1.19 New changes: · Dying to a death pit will now respawn you closer to it instead of respawning back in a confession booth (This feature is still experimental and will be adjusted in the future) · Removed infinite pogo of enemies · Removed extra jumping attacks after a double jump | — | |
| Game update | Patch notes 0.1.18 List of changes: · Spamming the escape and inventory keys will no longer break the pause menu · Statue in the monastery will no longer trigger before you grab prayer beads · Keypad puzzle in the monastery will no longer softlock the game · Interacting with the beacon on top of a building will no longer softlock the game · Added an additional platorm switch to avoid a potential softlock · One of… | — | |
| Game update | Hotfix 0.1.17 An issue with an enemy with a grab, makes it so sometimes the grab never ends, the hotfix ensures the grab will cancel if a successful or failed escape is made and the player is still stuck · Confession booths can now be properly used with a controller · Updated the position of some doors in the monastery · Increased the damage of some enemies · Decreased the damage recieved for failling a cert… | — | |
| Community | New trailer + Join Open Playtest If you want to try it out, the open playtest is live right now: How to download the game? · Head to the store page. · Hit the green button. · And that’s it. You’re in. Enjoy! The goal of this playtest is to hear your thoughts on the concept and see how you feel about the gameplay. I’d really appreciate it if you considered wishlisting the game and maybe sharing it with others. Note: * Controlle… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.