Working Class Monsters
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
39 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
39 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | UI & Readability Update Hey folks, Thanks to everyone who has checked out Working Class Monsters so far. The feedback and ideas have been so fun to go through. One of the main complaints has been related to the readibility of the game's UI. So that's something I'm working on improving. For now, this update will add a couple of new UI options to make the game easier to read & navigate: Tooltip size You can now use the… | — | |
| Game update | Hotfix 1 Hotfix 1 - Worker Policies & tweaks - Fixed "Cost Crackdown" not reducing pack token costs - it now takes 1 token off every pack (minimum 1). - "Premium Recruitment" reworked: now a Rare policy that grants +20% rare monster chance in packs. - Various worker policy fixes and pool tidy-ups behind the scenes. - Some monsters worker too slow by default, mainly early game common workers. So I've red… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.