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Working Class MonstersNewsUpdate 1 now live
Major update

Update 1 now live

Working Class Monsters · published 23 Aug 2026, 14:12 UTC · build 24891388

All newsPlayers around this dateRead on Steam

Working Class Monsters — Update Notes


Hey folks,Thanks to everyone who has checked out Working Class Monsters so far. The feedback and ideas have been fun to go through.One of the main complaints has been related to the readability of the game's UI, so that's something I'm working on improving. This update adds a couple of new UI options to make the game easier to read & navigate, along with a batch of fixes and some new Collection helpers.

New UI Options

Tooltip Size

You can now use the slider to increase the size of the tooltips.

Cursor Size

Adjust the size of the cursor. Both sliders take effect instantly.

Fixes

- Rowdy monsters now work properly! Slapping a Rowdy monster now correctly nudges every other Rowdy on the board.

- Fixed a skill exploit where refunding certain skills and re-buying them could grant infinite monsters or policy buffs.

- Fixed the milestone reward popup hanging off the screen.

- Tooltips no longer hide under your cursor. They also keep a comfortable distance at larger cursor sizes.

- Fixed some visual effects quietly failing on busy boards.

New: Collection Helpers


- "NEW" tags! Pack choices, reward buffs, and their tooltips now show a gold NEW tag on anything you haven't collected yet. Perfect for completionists chasing a full Collection.

- Discovery toasts: whenever something new joins your Collection - a monster, policy, resource, and more - you'll get a small notification. This includes resources you uncover by clearing mountains!

Also - Behind-the-scenes improvements to make the game more stable.

Keep the feedback coming :) I appreciate everyone who has contributed so far.

Cheers,

HaggisBytes

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Game update3 Sep 2026Collection Hints UpdateThis one is for the collectors. A lot of this update comes straight from feedback written up on the forums, so thanks for that. Collection Hints Undiscovered entries in the Collection now show hints instead of just "??". Goods tell you who makes them and roughly how. Monsters show their rarity, family and where they can drop. World entries hint at how they end up on your island. Hints stay a bi…Game update23 Aug 2026Hotfix 2Fixes - Rowdy monsters now work properly! Slapping a Rowdy monster now correctly nudges every other Rowdy on the board. - Fixed a skill exploit where refunding certain skills and re-buying them could grant infinite monsters or policy buffs. - Fixed the milestone reward popup hanging off the screen. - Tooltips no longer hide under your cursor. - Fixed some visual effects quietly failing on busy…Game update21 Aug 2026UI & Readability UpdateHey folks, Thanks to everyone who has checked out Working Class Monsters so far. The feedback and ideas have been so fun to go through. One of the main complaints has been related to the readibility of the game's UI. So that's something I'm working on improving. For now, this update will add a couple of new UI options to make the game easier to read & navigate: Tooltip size You can now use the…