Paddle Legends
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Demo Version 0.5.39 Released Changes · Added new ball immunity upgrades. Paddles now start with innate abilities that make them immune to their starting ball type. Players can now find these upgrades while playing. · Added player stats, player upgrades, active ball types, and enemy upgrades to the pause, chest upgrade, and level end upgrade select menus. · Made both the None and Speed Demon level modifiers more visually ap… | — | |
| Game update | Demo Version 0.5.38 Released Changes · Reworked the tutorial to better explain various mechanics and added a basic refresher to the Mission Select menu. | — | |
| Community | Dev Log - July 2026 Greetings! Hello! GlassHalfMoon here with the first Dev Log for Paddle Legends. I just wanted to take a moment here at the top to thank everyone who checked out Paddle Legends during Steam Next Fest and added it to their wishlist! What's Next? As some of you may have seen, I've been pushing out updates to the Demo. This was mainly due to changes I made during development for the full game and w… | — | |
| Game update | Demo Version 0.5.37 Released Bug Fixes · Fixed an issue where controller buttons wouldn't work on some menus. | — | |
| Game update | Demo Version 0.5.36 Released Changes · Overhauled the keybinding system. You can now press to bind movement keys and the pause key to any key you want. · Adjusted the weights of the upgrade pools since it felt like uncommon and rare were not appearing enough. · The current in-run credits now appear on the upgrade menu, so you can see how many you have for rerolling. · Minor optimizations. Bug Fixes · Fixed an issue where t… | — | |
| Game update | Demo Version 0.5.35 Released Changes · Adjusted the ball upgrade text to better reflect the changes beyond level 1 upgrades. · Made the Permanent Upgrade screen scrollable on smaller monitors. Bug Fixes · Minor bug fixes. | — | |
| Game update | Demo Version 0.5.34 Released Changes · Changed the in-run ball effect text to be clearer. · Tweaked the information provided in the tutorial. | — | |
| Game update | Demo Version 0.5.33 Released Bug Fixes · Fixed an issue where the Armor Plating upgrade would show back up in the upgrade pool after being taken. Other Changes · Changed the info text for the Spawner upgrade to be clearer. · Increased the time between the stun attack and lowered the length of the stun for the Sentry mini-boss fight. | — | |
| Game update | Demo Version 0.5.32 Released Bug fixes · Fixed an issue where the settings weren't saving when quitting and restarting the game. | — | |
| Game update | Demo Version 0.5.31 Released Added · Added Credits to the main menu. · You can now check what the enemy paddle ability does in the pause menu by hovering over it. · The permanent upgrades menu now shows the current amount and what you will get with the next level purchased. Other · Minor performance fixes. · Various bug fixes | — | |
| Game update | Demo Version 0.5.29 Released Bug fixes · Fixed an issue where the Acid Ball pool would persist through levels. · Fixed an issue where the enemy paddle type wasn't being randomized as expected. · Fixed an issue where the Level Start pause would not accurately reflect the paddles correct sizes. · Fixed an issue where the Scout Drone enemy moved too quickly. Other · Minor performance fixes. | — | |
| Game update | Demo Version 0.5.28 Released Added · Banked credits now show on the Paddle Selection screen. · Added Steam Cloud saves Notes · Adding Steam Cloud saves may have erased your current save. I apologize for that. Going forward, this should not happen again, and saves will be backed up with Steam Cloud. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.