Added new ball immunity upgrades. Paddles now start with innate abilities that make them immune to their starting ball type. Players can now find these upgrades while playing.
Added player stats, player upgrades, active ball types, and enemy upgrades to the pause, chest upgrade, and level end upgrade select menus.
Made both the None and Speed Demon level modifiers more visually appealing.
Fixed an issue where the extra ball spawned with the Spawner ability from not moving on the Mini-Boss.
Fixed an issue where extra balls spawned on the Speed Demon and Temporal Flux levels wouldn't move at the same speed as the first ball.