Overhauled the keybinding system. You can now press to bind movement keys and the pause key to any key you want.
Adjusted the weights of the upgrade pools since it felt like uncommon and rare were not appearing enough.
The current in-run credits now appear on the upgrade menu, so you can see how many you have for rerolling.
Minor optimizations.
Fixed an issue where the banked credits would not update immediately after buying a new paddle. The amount will now update immediately.
Fixed an issue where the Magnetic Paddle upgrade was too aggressive, causing the ball to get pulled too far past your paddle.
Fixed an issue where the enemy paddle would get jittery when trying to avoid an acid pool, especially on the Sticky Paddles level.