Night Machine Playtest
Playing now
0Sampling since 18:37 UTC
—of peak
All-time peak
09 Sep 2026
Playing now
0Sampling since 18:37 UTC
All-time peak
09 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Playtest Patch #2 Playtest patch #2 is now live! What's new: · Added a new orientation level, which introduces the first (of many planned) narrative elements · Removed old click-through tutorial sequence · Fixed a few bugs found by testers Playtest feedback: We've heard feedback from a number of playtesters, keep it coming! You can share bug reports and feedback on our Discord , or by filling out this form . | 20180478 | |
| In-game event | Playtest Patch #1 Playtest Patch #1 Patch #1 is now live for Night Machine playtesters! It adds new cards which are unlocked by default at the start of the game. They can be found as loot from enemies, in cargo drops, or in booster packs from junk merchants. Cards added: Sapper Cable Create a Ship Link between you and a random enemy, lasts 30 seconds. Ship Link connects two ships, applying 50% of any hull damage… | 19902263 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.