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Night Machine Playtest›Events›Playtest Patch #3
In-game event

Playtest Patch #3

Night Machine Playtest · published 11 months ago · build 20231025

All eventsPlayers around this dateRead on Steam

Patch #3 is now live for Night Machine playtesters!

We've taken your feedback and added more cards that directly affect reactor rate and weapon damage, to enable a viable "engine" for a wider variety of loadouts.In addition, we also added 3 new weapons, which are quick to charge, but do 0 damage unless modified by a card or effect. Sort of a shiv deck idea, for any Slay the Spire fans out there.

  • Peashooter - Kinetic weapon

  • Pocket Rocket - Missile weapon

  • Laser Pointer - Laser weapon

We also rethought and simplified the layout of the console display (the card dispenser screen), and fixed some annoying bugs.

New cards:

Playtest Access

If you're not currently part of the Night Machine playtest and would like to try the game and give us feedback before release, you can sign up on our Steam page. We'll be granting access on a rolling basis.

Join our community on Discord and let us know what you think of Night Machine!

More from Night Machine Playtest

Other announcements

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In-game event31 Oct 2025Playtest Patch #5Patch #5 is now live for Night Machine playtesters! We're getting ready to release our first public demo of Night Machine, and have added some major updates to the playtest build. Let us know what you think of the changes, so we can make any final updates to really help our demo shine! Mod System We've added a ship mod system as part of the game's meta-progression, as well as a persistent curre…In-game event11 Oct 2025Playtest Patch #4Patch #4 is now live for Night Machine playtesters! We've heard your feedback about performance on various systems, and the difficulty curve as you progress through a sector, and made the following changes: · Replaced the "mandatory" kinda-slow first encounter, with the choice of multiple map start nodes · Made encounters with multiple enemies less likely in early game · Made it less likely to…In-game event29 Sep 2025Playtest Patch #2Playtest patch #2 is now live! What's new: · Added a new orientation level, which introduces the first (of many planned) narrative elements · Removed old click-through tutorial sequence · Fixed a few bugs found by testers Playtest feedback: We've heard feedback from a number of playtesters, keep it coming! You can share bug reports and feedback on our Discord , or by filling out this form .