We've heard your feedback about performance on various systems, and the difficulty curve as you progress through a sector, and made the following changes:
Replaced the "mandatory" kinda-slow first encounter, with the choice of multiple map start nodes
Made encounters with multiple enemies less likely in early game
Made it less likely to encounter the same enemy twice in a row
Added graphics quality settings
Added FPS display setting
We also added a new level, which will populate randomly throughout the sector based on node type, and a couple more new cards!
If you're not currently part of the Night Machine playtest and would like to try the game and give us feedback before release, you can sign up on our Steam page. We'll be granting access on a rolling basis.
Join our community on Discord and let us know what you think of Night Machine!