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Apps›Pocket Rumble›Events

Pocket Rumble

GameApp ID 389,050by Cardboard Robot GamesReleased 1 Feb 2016
WindowsEngine —
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App ID389,050
Release date1 Feb 2016
Engine—
Install size130 MB
TypeGame
Last update31 May 2019
Steam Deck—
DLC0
DeveloperCardboard Robot Games
Changenumber34,351,876
Price—
Packages0
PublisherChucklefish Games
SystemsWindows
Followers—
Depots3
Pocket Rumble
  • Cardboard Robot Games·Chucklefish Games
  • Released 1 Feb 2016·App 389050

Steam user reviews

Mostly Positive

76.2%· 206 reviews

Recent Overwhelmingly Positive · 100%

SteamPeaks Rating

63.9 Mixed

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Events17OverviewPrice historyChartsPatchesReviewsAudienceEstimatesAvailabilityMetadataPackagesDLCDepots3RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
17 announcements · from Pocket Rumble’s Steam news feed
All gamesRead twice a day
EverythingUpdates17
Pocket RumbleGame update27 Apr 2017v0.4.5.0 Patch NotesFEATURES: -accidental backdash prevention systems implemented -final round stages + music now on every stage JUNE: -downBackA: increased pushUp HECTOR: -meter: +1 total SUBJECT11: -meter: +2 total (no longer goes away with time) -shield: destroyed during first hit of throw KEIKO: Q specials: +10 recovery Q hurt: +10 hitstun Q hurtbox: increased width Q downForwardA: -2 active, +2 recovery Q dow…Pocket RumbleGame update8 Mar 2017v0.4.4.0 Patch NotesKEIKO: -Q now gets stunned for 30 frames longer -Q can now be hit on knockdown -Q now is pushed back by either side of enemy attack -Q knocked down has a lower hurtbox height than standing -lowB: -2 active, +2 recovery -downForwardA: significantly reduced pushup -downBackB: -4 startup, +4 active -neutralAB: increased width, can now be done anytime Q is not attacking -downForwardB: preblock star…Pocket RumbleGame update28 Feb 2017v0.4.3.0 Patch NotesFEATURES: -Difficulty option added to VS CPU KEIKO: -ALL SPECIALS: -10 startup HECTOR: -lowA: increased width -back throw: throw velocity has changed -neutralAB: new animation, superstop, brand new startup/recovery frames -dashForward: -7 active, +7 recovery, now a move that gives meter -dashBack: brand new properties, new framedata, now a move that gives meter -standB: -4 recovery -jumpA: +1 s…
PublishedKindAnnouncementBuild
10 years agoGame updatev0.4.2.0 Patch Notes
FEATURES: -more career ghosts -all colors available for all characters NAOMI: -neutralAB: 2 frames more startup, 2 frames more recovery KEIKO: -throw animations now in, frame data has changed -Q no longer gets hit by inactive projectiles JUNE: -downBackA: 1 frame less startup, 3 frames less recovery, 7 frames more blockstun, less pushback SUB11: -downBackB: no longer throw invulnerable indefini…
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10 years agoGame updatev0.4.1.0 Patch Notes
KEIKO: -cat can now get hit on it's wakeup -downBackA attackbox is now lower to the ground BUGFIXES: -ranked shouldn't be broken anymore (lol) KNOWN ISSUES: -Quinn has no meter/super -some moves turn characters into green boxes -some animations are ugly placeholders
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10 years agoGame updatePatch Notes 0.4.0
v0.4.0.0 Patch Notes FEATURES: -all modes playable -all characters available in ranked GENERAL: -all jump moves now have 7 recovery (+1 from last patch) QUINN: -standB: +3 startup, jump arc decreased -only options off wall now: A or B or down(drop off) -you can attack in dash-hop -jumpA: new move -jumpB: new move -lowB: new move -neutral A+B: removed (to be replaced later) JUNE: -jumpA: +1 star…
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10 years agoGame updatev 0.3.8.0 Patch Notes
Dev Note: We focused on hiring new people this month so this particular content update is pretty minimal, sorry guys! FEATURES: -Quick taps of upForward/upBack followed by immediate neutral directions now result in jump forward/back rather than neutral jump QUINN: -downBackA: now has proper attackbox collision priority -downForwardA: extremely small pushUp reduction, now has proper attackbox co…

Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.

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10 years agoGame updatev0.3.7.0 Patch Notes
TRAINING: -detailed move data option added QUINN: -You can no longer special cancel out of dive attacks -standB: box changed significantly JUNE: -lowA: +1 to startup -jumpA: +1 to startup -downForwardA: +2 to recovery -downBackA: -8 to blockstun, pushUp reduced HECTOR: -now playable outside of ranked (WITH TEMPORARY ART!!!) BUGFIXES: -tap controls while dummy recording now work properly -round1…
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10 years agoGame updatev0.3.6.0 Patch Notes
TRAINING: -dummy can no longer block overheads while crouching with block all option enabled -player no longer inherits dummy block options on dummy playback -controllers now appear properly when switching a dummy to a controller BUGFIXES: - throws and throw tech now have true invulnerability - knockdown frames now universal across the cast - you can now block clone projectiles when they are fa…
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10 years agoGame updatev0.3.5.0 Patch Notes
FEATURES: - opening the executable with an invite will now directly connect you to the requested game - character swap now requires you to hold A+B for 2 frames (makes accidental character swap less frequent) - you can no longer juggle above enemies to cross them up in the corner - you now get kicked out of the online sub-menu if you go offline after opening the executable - the last 4 frames b…
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10 years agoGame updatev0.3.4.0 Patch Notes
FEATURES: - you now fullscreen on the monitor your window is in - game now remembers the monitor you prefer to play on TRAINING: - inputs now behave properly while dummy is controlled by player - fixed bug that caused one controller to control both players TENCHI: - downback+A: knocks higher NAOMI: - downback+B: +3 frames to recovery, -1 frames to blockstun, less pushback - downback+A+B: +2 fra…
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10 years agoGame updatev0.3.3.0 Patch Notes
MECHANICS: - Landing lag can only be canceled into moves when it connects with the enemy (similar to grounded normals) - Hitting buttons on a downward diagonal in the air now mimics the properties of downward diagonal on the ground, allowing you to buffer specials when in the air without whiffing a normal PARRY: - After parrying an air normal the opponent is put into uncancelable landing lag wh…
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10 years agoGame updatev0.3.2.0 Patch Notes
JUNE: - Parker parry no longer kills teleporting MECHANICS: - A+B moves can now be done on negative edge - Air resets now grey the combo counter immediately - Airborne targets can now be grounded by ground attacks that happen on the same frame (due to ground attack being resolved last) - Characters do not immediately enter hitstun frames during trades TRAINING: - Dead attackboxes no longer show…
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10 years agoGame updatev0.3.1.0 Patch Notes + Altered Schedule for Content Updates
JUNE: -An unfinished version of June is now available for everyone to play. You cannot use her in ranked matches (because she is unfinished). MECHANICS: -You can no longer hit twice on the same frame (projectile collisions always resolve last in double-hit situations). This decision was made to make it more clear what hitstun values will be given in multi-hit situations and to make parrying mor…
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10 years agoGame updatev0.3.0.0 Patch Notes (PARKER RELEASE!)
Parker is now playable for everyone! He also zapped a few bugs along the way. FEATURES: -Individual character leaderboards now live! -Timer now blinks red during the last 10 seconds BUGFIXES: -Colors no longer bug out when you swap characters -Win rates should be accurate online now -Some errors no longer take you out of ranked queue (like opponents failing to connect with you) -Backing out of…
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11 years agoGame updatev0.2.4.0 Patch Notes
PARKER: -Now playable for alpha backers (Kickstarter TIER 7) unranked and offline. He is currently unfinished and will be released for everyone later in the month. MECHANICS: -There is no longer corner pushback after landing from jump moves. To make combos easier -You can no longer tech throws if the A button is held down -Jump moves now have recovery, which continue to exist even if you land,…
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11 years agoGame update0.2.3.3 Patch Notes
Gameplay: -NO GAMEPLAY CHANGES Networking: -When players reject a ping value in ranked, all pings greater than that value are blocked for a short period of time -Players block each other in matchmaking after a ranked match for a short period of time -More accurate ping value colors -Increased Elo points filter range in ranked queue -Ping now takes priority over Elo points in ranked queue -Ping…
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