Phil in the Mirror
Playing now
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All-time peak
19 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
19 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch Notes v1.2.2: Puzzle Adjustments & Minor Fixes Hello everyone. Update v1.2.2 is now live. This minor update includes puzzle adjustments and various visual fixes. Here are the details: Puzzles & Hints · Sliding Puzzle: Improved the initial state of the sliding puzzle. · Clue 2: Added emphasis to the sentence stating that the incident occurred a month ago. Visuals & Modeling · Hospital Area: Fixed modeling issues in the hospital area. · Hallw… | 23833854 | |
| In-game event | Patch Notes v1.2.1: Visibility Improvements & Bug Fixes Hello everyone. Update v1.2.1 is now live. This minor update brings a few visual improvements and fixes some minor bugs. Here are the details: Visuals & Level Design · Factory Lighting: Added a light source to the area with the radio and card retrieval documents in the factory. This improves the level design and makes exploration easier. · Crosshair: Improved the visibility of the crosshair. Bu… | 23265478 | |
| Major update | Patch Notes v1.2.0: Reduced Horror Elements, QoL & Puzzle Adjustments Hello everyone. Update v1.2.0 is now live. We've smoothed out gameplay elements to reduce frustration and adjusted several puzzles based on your feedback. Here are the details: ※ The puzzle section at the bottom may contain mild spoilers. Gameplay & QoL · Reduced Horror Elements: Removed the jumpscare and game-over state associated with the moving mannequin anomaly to reduce excessive stress an… | 23064794 | |
| In-game event | Patch Notes v1.1.3: Usability Improvements & Bug Fixes Hello everyone. Update v1.1.3 is now live, bringing QoL improvements and addressing several bugs reported by the community. Here are the details: Usability & UI Improvements · Document Highlights: Highlight effects are now applied to general documents, not just interactive puzzles, making them much easier to spot. · Journal Navigation: Improved mouse navigation in the Journal. Moving the cursor… | 22653437 | |
| In-game event | Patch Notes v1.1.2: Puzzle Hint Added & Minor Bug Fixes Hello everyone. Update v1.1.2 is now live. This minor update features an adjustment to help with puzzle progression and a few bug fixes. Here are the details: Puzzles & Hints · Phil's Diary (1): Added a more intuitive hint to the diary to help you solve the anomaly date deduction puzzle more easily. Bug Fixes · Fixed several other minor bugs to improve overall stability. Thank you. | 22391464 | |
| In-game event | Patch Notes v1.1.1: Achievement Adjustments & Bug Fixes Hello everyone. Update v1.1.1 is now live. This minor patch addresses a few issues that appeared after our previous update and includes several bug fixes. Here are the details: Achievements · Drawer Achievement Removed: Since drawer interactions were removed in v1.1.0, the achievement related to opening drawers has been permanently removed. · Achievement Bug Fix: Fixed an issue where the "Thirs… | 22139805 | |
| Major update | Patch v1.1.0: Improving Early Game Pace & QoL Hello everyone. Update v1.1.0 is now live. We have focused on addressing player feedback regarding the slow pace of the early game by reducing repetitive actions. Here are the details: Pacing Improvements · Lobby Door Quick Input: You can now unlock Lobby doors with a single click if you have already discovered the code . · This removes the need to manually re-enter codes every loop. · First Ha… | 21835809 | |
| In-game event | Patch Notes v1.0.5: Usability & Visual Improvements Hello everyone. Update v1.0.5 is now live. We have added new options for comfort and polished the game's visuals. Here are the details: 🧩 Puzzle & Usability · Student Observation Record: Adjusted the text regarding Phil's habit of writing numbers backwards to prevent misunderstanding. · Factory Phone: You can now press Esc to automatically exit the puzzle UI smoothly. ⚙️ System · Camera Shake… | — | |
| In-game event | Patch Notes v1.0.4: Major VRAM Optimization Hello everyone. Update v1.0.4 is now live. We have focused heavily on performance optimization to ensure a smoother gameplay experience for all players. Here are the details: 🔧 Optimization · Texture Audit: We reviewed and optimized over 250 textures used throughout the game. · Reduced VRAM Usage: As a result, we have reduced Video Memory (VRAM) usage by over 1GB in typical gameplay scenarios.… | — | |
| In-game event | Patch Notes v1.0.3: QoL Improvements & Bug Fixes Hello everyone. Update v1.0.3 is now live. We have polished the gameplay experience and fixed bugs reported by the community. Here are the details: ⚙️ System Changes · Improved Document Navigation: Pressing modifier keys ( Ctrl , Alt , Windows key , etc.) while reading documents will no longer turn the page. · This fixes the inconvenience where using the Steam Overlay or taking screenshots woul… | — | |
| In-game event | Patch Notes v1.0.2: Puzzle Clarification & Usability Hello everyone! Update v1.0.2 is now live. Based on your feedback, we have focused on reducing misleading elements (red herrings) and clarifying puzzle clues to ensure a smoother gameplay experience. Here are the details: Puzzle Clarity & Balance · Date Format Guide (ISO 8601): We have covered specific numbers in the document to prevent them from being mistaken for a separate puzzle code. · Mor… | 21002295 | |
| In-game event | Patch Notes v1.0.1: Visual Improvements & Puzzle Adjustments Hello everyone! We have just rolled out a new update ( v1.0.1 ) to improve gameplay visibility and balance the difficulty of certain puzzles. Please check the details below: Visual & QoL Changes · Hospital Documents: Documents within the hospital are now highlighted , making them easier to spot and interact with. · Hospital Door: Lights will now turn on when the hospital door opens. This provid… | — | |
| Community | The Loop is Closing: Demo Concludes Nov 21st Hello everyone, First, a sincere thank you to everyone who has stepped into the corridors of "Phil in the Mirror." Your feedback, observations, and dedication to identifying the anomalies have been invaluable. We are writing to let you know that the "Phil in the Mirror" demo will be deactivated on Thursday, November 21st, at 5:00 AM Pacific Time. As we prepare for the full launch of the game, w… | — | |
| Announcement | Phil in the Mirror — The Door Opens on November 28! The truth beyond the mirror will soon be revealed. An unending corridor, subtly distorted rooms, and the faint echo of a life looping forever. You must observe and exploit anomalies to uncover what lies beneath reality itself. On November 28, 2025 , the door finally opens. What you see beyond it depends on you. Here's the Release Date Reveal Trailer: | — | |
| Community | Press Kit Now Available! Hello everyone, We are excited to make our official press kit readily available for all aembers of the press, content creators, streamers, and anyone interested in featuring our game! Whether you're writing an article, making a video, or streaming on Twitch, you'll find everything you need to create amazing content. Our press kit includes: · High-Resolution Screenshots & Art: Beautiful in-game… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.