Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Phil in the Mirror›Events›Patch Notes v1.0.2: Puzzle Clarification & Usability
In-game event

Patch Notes v1.0.2: Puzzle Clarification & Usability

Phil in the Mirror · published 9 months ago · build 21002295

All eventsPlayers around this dateRead on Steam

Hello everyone!

Update v1.0.2 is now live. Based on your feedback, we have focused on reducing misleading elements (red herrings) and clarifying puzzle clues to ensure a smoother gameplay experience.

Here are the details:

Puzzle Clarity & Balance

  • Date Format Guide (ISO 8601): We have covered specific numbers in the document to prevent them from being mistaken for a separate puzzle code.

  • Morse Code Guide: The Morse code document has been moved to Floor 6201. We have also adjusted it to make the connection to the puzzle more intuitive.

  • Note Under the Desk: The highlight in the note found under the desk has been changed from "Science Lab Mannequin" to just "Mannequin" to clarify the intended target.

  • Factory Mannequin: Interacting with the mannequin now provides a text description of the number on its forehead to prevent confusion between '1' and '7'.

  • Factory Safe: Added hints to clarify that "both hands" are required to solve the puzzle.

  • Stair Puzzle: Added a narrative text upon success to clearly indicate that the hospital door has opened.

  • Factory FBX Phone (Ext. 99): Added a narrative text to extension 99. Note: This is still not related to any puzzle! We just wanted to clear up the misunderstanding.

  • Phil's Diary (1): Added emphasis to the phrase "must be done twice at the end."

  • Obstetrics Record: Added emphasis to the text regarding the "expected delivery at 40 weeks."

System & Visuals

  • Skip Prompt: A "Press any key to continue" prompt will now appear during documents or narrative sequences where skipping is possible. (We prioritized functionality for this update; UI design improvements will follow later.)

  • Factory Iron Door: Added a CCTV object in front of the interactable iron door in the Factory to make it more noticeable.

Thank you for your feedback and support!

More from Phil in the Mirror

Other announcements

All events
In-game event29 Aug 2026Patch Notes v1.3.1: Onboarding & Puzzle Guidance ImprovementsHello. Update v1.3.1 is now live, improving early-game onboarding and usability while strengthening clue connections in one of the puzzles. Here are the details. Onboarding & Usability Improvements · Early-Game Onboarding: Added a short onboarding cutscene after the mysterious phone call early in the game to guide players toward reading the relevant guide text. · Lobby Keypad Quick Input Guide:…Major update9 Aug 2026Patch Notes v1.3.0: System Improvements & Puzzle AdjustmentsHello everyone. Update v1.3.0 is now live. This update improves system mechanics, viewing angles, and adjusts certain puzzles. Here are the details. Please note that some of the notes below contain spoilers. System & QoL Improvements · Zoom Interpolation: Improved right-click zoom so the field of view transitions smoothly. · Running Field of View: Improved the running mechanic so the field of v…In-game event19 Jul 2026Patch Notes v1.2.3: Elevator Visual FixHello everyone. Update v1.2.3 is now live. This minor update fixes a visual glitch during gameplay. Here are the details: Bug Fixes · Elevator Movement: Fixed a visual bug where the screen would momentarily shrink by about two-thirds for a single frame when moving in the elevator.