Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Phil in the Mirror›Events›Patch v1.1.0: Improving Early Game Pace & QoL
Major update

Patch v1.1.0: Improving Early Game Pace & QoL

Phil in the Mirror · published 7 months ago · build 21835809

All eventsPlayers around this dateRead on Steam

Hello everyone.

Update v1.1.0 is now live. We have focused on addressing player feedback regarding the slow pace of the early game by reducing repetitive actions.

Here are the details:

Pacing Improvements

  • Lobby Door Quick Input: You can now unlock Lobby doors with a single click if you have already discovered the code.

    • This removes the need to manually re-enter codes every loop.

  • First Hallway Drawers: The drawers in the First Hallway are no longer interactive. Instead, all items and documents are now placed on top of the drawers.

    • This change is intended to speed up exploration by removing unnecessary open/close animations.

Thank you for your feedback!

More from Phil in the Mirror

Other announcements

All events
In-game event29 Aug 2026Patch Notes v1.3.1: Onboarding & Puzzle Guidance ImprovementsHello. Update v1.3.1 is now live, improving early-game onboarding and usability while strengthening clue connections in one of the puzzles. Here are the details. Onboarding & Usability Improvements · Early-Game Onboarding: Added a short onboarding cutscene after the mysterious phone call early in the game to guide players toward reading the relevant guide text. · Lobby Keypad Quick Input Guide:…Major update9 Aug 2026Patch Notes v1.3.0: System Improvements & Puzzle AdjustmentsHello everyone. Update v1.3.0 is now live. This update improves system mechanics, viewing angles, and adjusts certain puzzles. Here are the details. Please note that some of the notes below contain spoilers. System & QoL Improvements · Zoom Interpolation: Improved right-click zoom so the field of view transitions smoothly. · Running Field of View: Improved the running mechanic so the field of v…In-game event19 Jul 2026Patch Notes v1.2.3: Elevator Visual FixHello everyone. Update v1.2.3 is now live. This minor update fixes a visual glitch during gameplay. Here are the details: Bug Fixes · Elevator Movement: Fixed a visual bug where the screen would momentarily shrink by about two-thirds for a single frame when moving in the elevator.