Rust Rides
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | L1_77Landscape [AMLand] already here! Rust Rides Rebuild Update: New L1_77Landscape \ System Welcome to Rust Rides Rebuild! In this regular update (currently in closed testing), we are introducing the prototype of L1_77Landscape \ - our powerful new system that is set to completely replace the standard Unreal Engine 5.7.4 landscape in our project. Key Features of This Patch: · Fully Interactive Surface: The landscape reacts dynamic… | — | |
| In-game event | Yo what's this? | — | |
| In-game event | Rust Rides Update: Introducing L1_77ML-Core In this Rust Rides update, we are replacing the legacy terrain system with our proprietary L1_77ML-Core engine. Our goal is realistic ground deformation that stays fluid and performant. Technical Highlights: · Micro-chunk Architecture: The CPU processes localized terrain segments, significantly reducing operations per frame. · Deformation Request Buffer: The system batches terrain change reques… | — | |
| In-game event | Attention Attention! big GAME UPDATE! I added ANTS to this game!! ANTS thank you for your attention. | — | |
| Game update | 2P2 Network Multiplayer connection type changed. multiplayer now works stably on p2p network | — | |
| Game update | New physics engine The vehicle physics core has been changed, in fact, we no longer use the "Epic games Chaos Vehicles Physic" plugin directly. "SPALAH" This is our new physics engine for this game, it will be the basis of all cars. also available on "FAB" in stripped-down functionality for free to other developers. | — | |
| In-game event | ☀️ Літо близько, а ми НЕ ПОМЕРЛИ! Велике оновлення Rust Rides ☀️ Summer is coming, and we are NOT DEAD! Rust Rides Reboot, AI, and Co-op Hello everyone! This is ZOAZ, the lead developer of the game. We haven't been in touch for a long time, and there are good reasons for that. I'm still here, and our team is actively working not just to meet your expectations, but to truly blow your minds. The situation is a bit complicated, so I'll be blunt: Rust Rides w… | — | |
| Community | Rust Rides — Demo Mod Editor (Editor only, coming soon) Straight and honest: we’re preparing a demonstration release — DEMO , which will include only the editor . The goal is simple — to show that the game is real and moving forward, to connect with the community, and to give you creative tools right now. What the demo will include · A basic content editor for creating objects and scenes. · Tools to publish created content to the local Steam Worksho… | — | |
| Major update | Rust Rides Launches Steam Workshop! 🚀 Rust Rides Launches Steam Workshop! Hello everyone following Rust Rides 💙💛 We have great news — we are starting the "Let's Make the Game Together" flash mob. Now each of you can create your own mods, builds, and even entire mod packs! We are officially adding Steam Workshop support to the game. ✨ What you get at launch: · 📦 Import your own 3D models (.gltf, .glb, .fbx, .obj) · 🎨 Import t… | 19543038 | |
| Community | Rust Rides: Development Never Stops Hello everyone! Game development is in full swing. We're adding new cars, improving customization, implementing an inventory system, and preparing multiplayer. At the same time, we're working on graphics and optimization. We've also switched to a new engine — Unreal Engine 5.6.0, which will give us more opportunities to develop the project. Thank you for staying with us. Please share the game w… | — | |
| Esports | Ukrainian Shield: Iraq — RTS Want to support the development of RustRides? Grab Ukrainian Shield: Iraq — a modern RTS about Ukraine’s peacekeeping operation in Iraq. Thank you for your support! Tactical RTS set in the Iraq conflict. Command Ukrainian forces, launch airstrikes, capture positions. A dynamic and realistic strategy game. | — | |
| Major update | 🔔 If you are interested - pay attention to us! Hello, everyone! This isn’t a big update — more like a small wave to anyone passing by 👋 We’re already testing our game on Steam. Every day, we break things, fix things, add new stuff, and check old features. Just today, we tested P2P connectivity via Steam_Lobby. Yep, the game already connects through Steam and we’re steadily progressing! This post is less about patch notes — more of a signal… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.