DispatchControl
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
1019:22 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
1019:22 UTC
| Published | Title | Build |
|---|---|---|
| Casual (Beta) and more reliable dispatch shifts New: Casual (Beta) Choose Casual (Beta) under Settings > Game > Game mode , then select Apply to save your choice. · New incidents arrive with their address, situation and required units already known. · Use “Send suitable units” to dispatch appropriate available vehicles, or select them yourself through “Choose vehicles”. · Travel, operations, patient care, transport, incident completion and r… | 26390249 | |
| Update: A clearer view of your dispatch center New features Traffic and map · Roadworks, congestion and closures appear in color on the map and area overview. · Click a marker to open the traffic event. “Show on map” takes you directly from the journal to its location. · Simulated congestion affects travel times and diversions. You can set the number of congestion events in the simulation settings. No live traffic data is used. · The new “T… | 26346120 | |
| More reliable custom-region loading Window help · A small “?” in the top-right corner of windows now opens relevant help. Help texts are available in German and English. · Window help is enabled by default. Turn it off or back on under Settings → Game → “Show window help”. Select “Apply” to save your choice. Your call notes · The incident file now lets you add your own notes with multiple lines and up to 2000 characters per call.… | 26317115 | |
| Tutorial reworked: Step by step into the control room Getting started in Dispatch Control is becoming clearer: we have reworked the tutorial so you can learn your way around the control room step by step, even without prior experience. Three exercises with clear guidance The three existing practice incidents take you through the full workflow. Each step explains what to do, where to click and what happens next. Numbered instructions help you keep… | 26237630 | |
| Improvements to multiplayer, tasks and usability Thank you for your feedback. This update improves joining a shared shift, handling journal tasks and understanding day-to-day dispatch work. · New players join as dispatchers. Role descriptions explain the available duties; another role explicitly selected before joining is preserved. · Clients display the host's clock. Journal status requests and task changes are processed centrally. · Acknowl… | 26237630 | |
| Small update: Subtle seasonal decorations This small update adds a subtle seasonal mini-design to Dispatch Control: small decorative touches around the edges of the screen for Halloween, Christmas and Easter. · The menu automatically displays the appropriate decorations based on your computer’s local date. · Under Settings → Game → Seasonal decorations , you can also enable the effects during your shift. This option is off by default.… | 26213901 | |
| Update: Clearer Debriefs and Better Shift Loading A new Dispatch Control update is now available on Steam. It makes completed incidents easier to review and gives you more control when loading saved shifts. Clearer incident debriefs · A new timeline shows call acceptance, dispatch and the first arrival, including the recorded intervals. · “What went well” , “Where time was spent” and “Next step” summarize the incident and provide guidance for… | 26203284 | |
| Tutorial fixes We have fixed several issues that could prevent progress through the tutorial: · Interrupted, held or prematurely ended calls can now be resumed. Information already collected is preserved. · Dispatch guidance points to the next required unit and shows how to dispatch vehicles that are away from their station via radio. · Previously confirmed radio group changes are now recognised correctly, wi… | 26199903 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Nov 2026 | Tue | 10:36 | Casual (Beta) and more reliable dispatch shifts | 26390249 | public | 1 | — |
| 2 Nov 2026 | Mon | 21:19 | Casual (Beta) and more reliable dispatch shifts | 26390249 | public-beta | — | — |
| 2 Nov 2026 | Mon | 20:50 | No patch notes · unannounced build | 26389674 | public-beta | — | — |
| 2 Nov 2026 | Mon | 20:15 | No patch notes · unannounced build | 26388974 | public-beta | — | — |
| 2 Nov 2026 | Mon | 19:57 | No patch notes · unannounced build | 26388619 | public-beta | 1 | — |
| 2 Nov 2026 | Mon | 05:29 | No patch notes · unannounced build | 26372847 | public-beta | 1 | — |
| 31 Oct 2026 | Sat | 15:12 | Update: A clearer view of your dispatch center | 26346120 | public | 1 | — |
| 31 Oct 2026 | Sat | 13:46 | Update: A clearer view of your dispatch center | 26346120 | public-beta | 1 | — |