Funnel Runners
Playing now
217−36 vs. yesterday
3.3%of peak
All-time peak
6,598Jul 2026
Playing now
217−36 vs. yesterday
All-time peak
6,598Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch Notes #010 - New Minigames and Van Problems! Hey Runners! Hope you guys are doing well. Today's update brings a massive overhaul to how you repair the van and interact with the world! We are introducing brand-new van repair issues, including Brake Fluid and Spark Plugs , alongside five completely redesigned, immersive minigames that move beyond basic QTEs. Plus, you can now fully customize your UI inputs and minigame keybindings directly… | 24975058 | |
| Community | Devlog #010 - In-Game Localization Hey Runners! 👋 Hope you guys are doing well. As our community continues to grow across the globe, we want to make sure as many players as possible can experience the chaotic storm-chasing action in their native language! And wewanted to let you guys know that we are working to make the game as inclusive as possible to everyone! Today, we are super excited to announce that we have locked in our… | — | |
| In-game event | Patch Notes #009 - Bug Fixes, Balancing and Audio Improvements Hey Runners! 👋 Hope you guys are doing well. Today's update brings a huge wave of bug fixes, audio polish, and some balance adjustments! We’ve reworked the "Protocol Nerd" achievement so you can complete it directly from the tutorial poster without needing to trigger every cue inside active matches. On top of that, Crowbars now break down fences much faster, sewage pit rescues are significantl… | 24805798 | |
| Game update | HOTFIX #008.1 Hey Runners! 👋 Hope you guys are doing well. We’re dropping a quick hotfix today to address a few annoying interaction bugs, polish some character skin visuals, and refine our graphics settings for maximum stability! · Fixed an issue where interactable objects (like van parts or doors) would become completely uninteractable if the player using them entered a ragdoll state mid-interaction. · Fi… | 24744070 | |
| In-game event | Patch Notes #008 - New Areas and QOL Updates! Hey Runners! 👋 Hope you guys are doing well. Today's update brings some huge quality-of-life enhancements for spectating, brand-new atmospheric audio effects, and two new locations to explore and loot! We are officially adding the Grocery Store and the Sheriff Station to the pool of spawn locations in the American Suburbs map. Both come packed with its own dedicated item spawn locations, givin… | 24704951 | |
| Game update | HOTFIX - 0.36.11 Hey Runners! 👋 Hope you guys are doing well. Just passing by with a quick update to let you know that we have just pushed an urgent hotfix to address a critical launch issue. We received reports that several new players were getting stuck on a black screen when attempting to boot up the game for the first time. Our team jumped on this immediately, identified the root cause, and deployed a fix… | 24601743 | |
| In-game event | Patch Notes 0.36.10 Hey Runners! 👋 Hope you guys are doing well. August barely started and we can proudly announce that today's patch brings with it some new stuff, not only bug fixing! You can now use your trusty Crowbar to break down wood fences, dive into the brand-new "Field Survey" quest, and track your full game statistics right from the Locker! Of course, we've also addressed several bugs related to sewage… | 24599021 | |
| Community | Devlog #009 - Player Statistics Hey Runners! 👋 Hope you guys are doing well. First devlog since launch huh? This one is a dousie! We are thrilled to break down a brand-new feature, designed as a proper badge of honor for our dedicated employees: The Statistics System! Beyond outrunning tornados, fixing the van, and leveling up your profile, we know how satisfying it is to look back at everything you’ve survived (or barely su… | — | |
| In-game event | Patch Notes - 0.35.15 Hey Runners! 👋 Hope you guys are doing well. We’ve been working around the clock to address multiplayer friction and voice chat latency ! In today's update, Voice Chat will automatically connect to your local region but it will also give you the option to select which reagion is best for you and your party, shelter and crouch states are now much more reliable against Tornados, and house interi… | 24420237 | |
| Community | We are 200K Runners! Hey Runners! 👋 Hope you guys are doing well. Tombstone here, Community Manager for Supernova Studios, and I wanted to share with you another milestone that Funnel Runners hit. CAN YOU BELIIEVE THAT WE HAVE 200K RUNNERS IN JUST THE FIIRST WEEK? What an incredible feeling, and what an accomplishment for the studio and our amazing community. Without each of you streaming, playing the game, creati… | — | |
| In-game event | Patch Notes - 0.35.4 Hey Runners! 👋 Hope you guys are doing well. We’ve been listening closely to your feedback since launch, and today’s patch is packed with features you’ve been asking for! We are officially introducing Push-to-Talk for more control over voice comms even on proximity chat, brand-new Color Vision Filters for accessibility, and a massive new feature for the Whiteboards , a private mode and a highe… | 24323814 | |
| Community | We are 100K Runners! Hey Runners! 👋 Hope you guys are doing well. Because we… yeah, we don’t even have a proper word for it right now. 100,000 copies sold. One hundred thousand players actually owning and playing our game... It still doesn’t feel real to us. We started this as a small, passionate project, and seeing it explode like this after launch is both terrifying and the most beautiful thing that has ever hap… | — | |
| In-game event | Patch Notes - 0.34.28 Hey Runners! 👋 Hope you guys are doing well. We've been hard at work tracking down technical issues based on your recent gameplay reports . This patch brings a heavy dose of engine, physics, and lobby fixes to make sure your escape runs are as stable and smooth as possible. We are committed to keeping a close eye on the live build and will continue with an ongoing effort to push fixes and poli… | 24288055 | |
| In-game event | Patch Notes - 0.34.23 Hey Runners! 👋 Hope you guys are doing well. First of all, we want to give a huge shoutout to the incredible community that you guys have been, lots of feedback and reports! We truly thank you all for the support to the project! Now to the patch notes, this one is a little more focused on balancing, yes we are talking about acid and hail, both of these guys have been a headache for you guys an… | 24278334 | |
| In-game event | Patch Notes - 0.34.19 Hey Runners! 👋 Hope you guys are doing well. First of all, we as a development team would like to sincerely apologize for the profanities and slurs present in the game in some instances . We are truly sorry that you guys had to witness that. To address this immediately, we have implemented a brand-new profanity filter in this patch, and we will continue with an ongoing effort to bring better m… | 24264384 | |
| Community | Patch Notes - 0.34.16 Hey Runners! 👋 Hope you guys are doing well. Our first update since launch! Exciting, isn't it? Unfortunately, it's mostly focused on fixing some urgent bugs you guys found within the first few hours of gameplay (we are so, so sorry about that!) . Below you will find a list of all the bugs we fixed in this current patch , and the ones we are aware of and actively working on resolving! Would yo… | — | |
| Game update | Patch Notes - 0.34.16 Hey Runners! 👋 Hope you guys are doing well. Our first update since launch! Exciting, isn't it? Unfortunately, it's mostly focused on fixing some urgent bugs you guys found within the first few hours of gameplay (we are so, so sorry about that!) . Below you will find a list of all the bugs we fixed in this current patch , and the ones we are aware of and actively working on resolving! Would yo… | 24246752 | |
| Steam news | Funnel Runners is OUT NOW! Hey Runners! 👋 Hope you guys are doing well. Honestly... we are shaking. We’ve been staring at the "Publish" button for hours, and now that it’s clicked, it doesn’t even feel real. Funnel Runners is officially OUT NOW in Early Access! Almost 2 Years of Sweat, Tears, and Wind (a lot of wind) For almost two years, we’ve poured our hearts, sleepless nights, and countless cups of coffee into this… | — | |
| Community | Devlog #008 - Moodlets System Hey Runners! 👋 Hope you guys are doing well. In the last post, we celebrated an unbelievable milestone together! With release day approaching, we are shifting gears back to gameplay mechanics to show you a little about our Moodlets ! Are you new around here? Don’t worry, quick recap: In Funnel Runners , you have ~20 minutes to loot the city, fix the van, and escape before the EF5 reaches you.… | — | |
| Community | Thank You for 200K Wishlists! Hey Runners! 👋 Hope you guys are doing well. We are absolutely speechless right now. 200K wishlists. Two hundred thousand. We thought reaching 100K was a fever dream, but doubling that number before the game is even out? It honestly doesn’t feel real. We started this as a small, passionate project, and seeing it explode like this is both terrifying and the most beautiful thing that has ever ha… | — | |
| Announcement | Release Date & Price Revealed! Hey Runners! Hope you guys are doing well. As you can see from the title, we have some massive, exciting news to share today! The official release date of the game has been decided, and it is... JULY 16th! Are you new around here? Don’t worry, quick recap: In Funnel Runners , you have ~20 minutes to loot the city, fix the van, and escape before the EF5 reaches you. You can do it solo, but it’s… | — | |
| Community | Devlog #007 - Communication Systems Hey Runners! 👋 Hope you guys are doing well. In the last devlog, we talked about our lobby system and how it works! Today, I thought it would be cool to show you what our communication system looks like in the game. Of course, proximity chat is a must, but what else is in there for you guys? Are you new around here? Don’t worry, quick recap: In Funnel Runners , you have ~20 minutes to loot the… | — | |
| Community | Devlog #006 - Lobbies, Solo, and Multiplayer Hey Runners! 👋 Hope you guys are doing well. We’ve had quite a lot of people ask if they really need 8 friends to play. Let’s be honest… who has 8 friends in this economy? I don’t. So let’s get this one straight: you can play Funnel Runners with any number of players from 1 to 8 , as long as everyone has the game installed and an internet connection. Are you new around here? Don’t worry, quick… | — | |
| Community | Thank You for 100K Wishlists! Hey Runners! 👋 Hope you guys are doing well cuz we…yeah, we don’t even have a word for it right now. 100K wishlists, 100k, a hundred thousand... We keep repeating it out loud, and it still doesn’t feel real to us. The game isn’t even out yet, and somehow this many of you are already here, supporting us … it’s honestly insane to see. What’s been hitting the most is not just the number, but how… | — | |
| Community | Devlog #005 - Obstacles and Hazards Hey Runners! 👋 Hope you guys are doing well. So… we all know Funnel Runners is already chaos. Tornadoes, storms, buildings falling apart. But chaos by itself isn’t enough, right? We wanted the city to fight back in smaller, meaner ways too. That’s where obstacles come in. In this devlog, I’ll show you how obstacles happen , which ones we currently have , and the kind of “oh no” moments they ca… | — | |
| Community | Cinematic Trailer is OUT NOW! Hey Runners! 👋 Hope you guys are doing well. Today is a special one, our Cinematic Trailer is finally live! This trailer is a different look at Funnel Runners. Instead of focusing on pure gameplay, we wanted to capture the feeling of being there , the pressure, the chaos, and that moment when you realize the storm is already too close. Check it out on our Steam page! It shows a bit more of the… | — | |
| Community | Devlog #004 - Biomes and Maps Mechanics Hey Runners! 👋 Hope you guys are doing well. Today, we're talking about the second most important part of the game : the maps. (The first one is obviously the tornados🌪️) We’ll take a look at how maps are assembled in our game, the biome we’ll have at release, and even a few spoilers for the future. Are you new around here? Don’t worry, quick recap: In Funnel Runners , you have ~20 minutes to… | — | |
| Community | Devlog #003 – Exploring the Van Systems Hey Runners! 👋 Hope you guys are doing well. So many new faces around here lately… I’m starting to feel shy! But that will not stop the devlogs. Today we’re diving into one of the most important places in the game: the van . Even though this van is broken 98% of the time during gameplay… I promise it’s actually pretty cool in there. Are you new around here? Don’t worry, quick recap: In Funnel… | — | |
| Community | We Got Featured on IGN! Hey Runners! 👋 Hope you guys are doing well. I honestly don’t have many words for this… but I’ll try my best. Last night, Funnel Runners was featured by IGN . Not only on their website, but also on their main YouTube channel , and that’s something we never imagined would happen when we started this project. · Click here to read the IGN Article What made this even more surprising is that this w… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.