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Funnel RunnersNewsPatch Notes - 0.34.28
In-game event

Patch Notes - 0.34.28

Funnel Runners · published 20 Jul 2026, 00:06 UTC · build 24288055

All newsPlayers around this dateRead on Steam

Hey Runners! 👋

Hope you guys are doing well.

We've been hard at work tracking down technical issues based on your recent gameplay reports. This patch brings a heavy dose of engine, physics, and lobby fixes to make sure your escape runs are as stable and smooth as possible.

We are committed to keeping a close eye on the live build and will continue with an ongoing effort to push fixes and polish the game's stability, as we have been.


PATCH NOTES

Bugs and reports that were addressed in this patch:

  • Added the option to Reset all Key Bindings.

  • Changed the visuals of the "revert changes" button on individual keybinds for better clarity.

  • Removed Acid Rain from Training Mode to make learning the ropes a bit fairer.

  • Updated the "Up Here!" achievement triggers for much more consistent behavior.

  • Increased session search range so more lobbies are visible worldwide. (Please be mindful of your ping, as the further the session, the more lag you will experience!)

    • Note: Steam has a hard limit of 50 active lobbies in the list, so you might not see your friend's lobby if there are too many open worldwide at the same time. In this case, using direct Steam Invites is the best way to get your crew in!

  • Fixed a crash caused by a target being captured by a tornado without the correct components.

  • Fixed a crash caused by retrieving the exact time a player should orbit a tornado.

  • Fixed a crash related to sitting a player on the van seat with an invalid character reference.

  • Fixed falling into closets, which previously caused players to get permanently stuck inside them.

  • Fixed a crash caused by picking up the session host's body and throwing it back on the ground.

  • Fixed a crash related to a failure when starting the voice chat for the local player.

  • Fixed an issue where two players picking up the same item at the exact same time would completely bug the item.

  • Fixed a crash related to picking up an item as soon as it was dropped by another client.


KNOWN ISSUES

These are some of the main issues that we are aware of but are currently being worked on:

  • Items occasionally spawning outside of the map borders.

  • Some players being completely unable to see or interact with crowbars and darts after finishing a game.

  • Certain AMD Graphics GPUs causing system crashes.

  • An unintended bug allowing more than 8 players into a single match.

  • The "unlocking doors" action being completely unresponsive in certain situations.

  • Some achievements failing to trigger if you are not the lobby host.

  • Fullscreen display settings not working as intended.

  • Issues related to players clipping into environment objects while in ragdoll physics.

  • Increasing UI scale breaking some menus/UIs.

  • Items bought in the vending machine sometimes not being usable by the specific player who purchased them.

  • The Dashboard/Driver Seat becoming completely non-interactable under specific circumstances.

  • Balancing ajustments related to item spawns.

  • Crashes related to the end game tornado sequence.

Would you like to be closer to the community and the devs? Join our discord and you will be on top of everything happening in the game first hand!

👉 Join here: [Funnel Runners Discord]

Grab your walkie-talkies, patch up the van, and watch out for that lightning.
The storm is officially here. See you in the funnel! 🌪️

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