Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Funnel RunnersNewsDevlog #009 - Player Statistics
Community

Devlog #009 - Player Statistics

Funnel Runners · published 3 Aug 2026, 20:47 UTC

All newsPlayers around this dateRead on Steam

Hey Runners! 👋
Hope you guys are doing well.

First devlog since launch huh? This one is a dousie! We are thrilled to break down a brand-new feature, designed as a proper badge of honor for our dedicated employees: The Statistics System!

Beyond outrunning tornados, fixing the van, and leveling up your profile, we know how satisfying it is to look back at everything you’ve survived (or barely survived) during your time in the storm. Whether it’s counting your miraculous revives or keeping track of how many times you’ve been electrocuted by a live wire, your legacy matters!

Are you new around here? Don’t worry, quick recap: In Funnel Runners, you have ~20 minutes to loot the city, fix the van, and escape before the EF5 reaches you. You can do it solo, but it’s made for co-op chaos with friends.

👉 Join here: [Funnel Runners Discord]


How Stats Work?

We designed this system to be a purely informative, non-intrusive way to celebrate your playtime and milestone records:

  • Steam Cloud Integration: Every single time a statistic updates, it syncs directly to your Steam Cloud save so you never lose your progress.

  • Cumulative Tracking: All stats carry over between runs. Every storm you experience adds to your lifetime career totals.

  • Real-Time Live Tracking: Progress counts the exact millisecond an action happens in-game! You don’t even need to survive or finish the match to have your stats recorded.

  • Player-Centered: Every stat is tied directly to your personal actions and hazards faced, keeping your scoreboard unique to you.

Since this is a brand-new system being introduced to the game, all initial statistic values will start at zero. Any progress, wins, or actions performed before this update will unfortunately not count toward your stats, giving everyone a fresh, clean slate to start tracking their career from this point forward!


Full Stats Breakdown

Here is a peek at the full list of player metrics you can track straight from the Locker:

  • Game Time: Total time spent inside active matches.

  • Storms Experienced: Total matches played, win or lose.

  • Escaped the Storm: Total successful matches.

  • Lost in the Storm: Total lost matches.

  • Fastest Escape: Your personal record for the quickest win time.

  • Field Incidents: Total times your runner has died.

  • Field Recoveries Performed: Total times you’ve revived a fallen teammate.

  • Tornado Encounters: Times you’ve been claimed specifically by a Tornado.

  • Time Spent on Fire: Total duration spent burning.

  • Time Spent in Acid: Total damage interval time accumulated inside Acid storms.

  • Time Spent in Hail: Total damage interval time accumulated inside Hail storms.

  • Repair Minigames Succeeded / Failed: Tracking your clutch (or disastrous) van repair moments.

  • Items Collected: Counts the first time you pick up items spawned around the city.

  • Tokens Collected & Spent: Tracks your individual economy, from tokens looted to tokens spent at vending machines.

  • Collectables Recovered: Total items deposited into the Storage Box.

  • Distance Walked: Total distance covered on foot across all maps.

  • Doors Unbarred: Total times you've unlocked or broken down doors.

  • Hit by Lightning: Direct strikes taken from the sky.

  • Shocked by Live Wire: Incapacitations caused by electric cable traps.

  • Fell into Manholes: Times you've fallen and become trapped in a sewage pit.

  • Bulls Eye & Dart Hits: Precise dart target hits and friendly-fire dart hits on teammates!


This feature is just a small peek into what is comming in the next update, and a reminder that we are actively working to make the game better for you guys!Before I go... quick question for you guys:
Any statistics you feel like should be included in the future? Let us know!

Grab your walkie-talkies, patch up the van, and watch out for that lightning.
The storm is officially here. See you in the funnel! 🌪️

More from Funnel Runners

Other announcements

All news
Game update14 Sep 2026HOT FIX #011.1Hey Runners! Hope you guys are doing well. We are dropping a quick hotfix today to resolve a couple of frustrating physics and placement bugs that were getting in the way of smooth van repairs and storm survival! · Fixed an issue where completing a successful repair for the Battery, Fuses, or Tires caused the item to drop onto the ground instead of snapping into its proper van placement. · Fixe…In-game event10 Sep 2026Patch Notes #011 - Cutscenes & Emote Wheel!Hey Runners! Hope you guys are doing well. Today's update is one of our biggest presentation and stability milestones yet! First off, we are introducing fully cinematic Cutscene Sequences for both the start and successful conclusion of every run, alongside a brand-new Emotes System so you can dance, gesture, or fake your death with your squad! PATCH NOTES Bugs and reports that were addressed in…Game update3 Sep 2026HOTFIX #010.1Hey Runners! 👋 Hope you guys are doing well. We’re dropping a quick hotfix today to address a few annoying interaction bugs and give back our loved mouse key bidings. This week update is a little lighter on content but worry not we are working on more bug fixes and features for the next updates , they are just requiring a little more attention! · Added interaction indicators to both new van pa…