Stellar Destiny: The Last Survivor
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
112 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
112 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Release | Transmission Received: Visual Augmentations Deployed Signal Strength: 100%. Connection Established. Attention, Operators. The Core System has decrypted a new data packet. While the exploration of the Crythar Sector continues and hostility levels remain critical, a new directive has been authorized: Visual Customization. We have deployed the Supporter Pack . This optional protocol is designed for units who wish to sustain the development of the si… | — | |
| Major update | MAJOR UPDATE: Overclock Protocol & System Rework System Update: Version 0.1 - Protocol OVERCLOCK Recipient: All Active Operators Status: Core Update Complete Priority: CRITICAL The Core System has completed the compilation of the new version. A fundamental shift in SYNR's combat unit configuration has been detected. We are initiating protocol OVERCLOCK , reworking offensive algorithms, and deploying new visual modules. System changes log foll… | — | |
| In-game event | Update – Systems Reforged – December 11, 2025 Gameplay & Balance · Energy Efficiency: Reduced energy drain across all compounds. · New Compounds: Added new compound variants that provide ability-focused stat bonuses. · Overcharge System Rework: · AoE abilities now cast automatically while Overcharge mode is active. · Increased the energy drain multiplier during Overcharge. · Enemy Spawn System: Completely rebuilt enemy spawn flow for impro… | — | |
| Game update | Update – Sector Adjustments – November 29, 2025 World & Visuals · Crythar Sector 03: Fixed the drone mining scanner visual effect. · Crythar Sector 02: Added new Dust VFX for the snake event enemies. · Crythar Sector 02: Updated level design for improved navigation and encounter flow. Gameplay & Balance · Enemy Spawn Flow: Adjusted and improved enemy spawn behavior across all levels. · Pickup Radius: Default pickup radius increased from 3 →… | — | |
| Esports | Czech & Slovak Games week | stream A presence has been detected within the network. One of the core operators – a member of the development unit – is online. They are not observing. They are playing. Testing systems, shaping the world, leaving traces across Crythar’s surface. If you sense anomalies, strange activity, or patterns that defy logic – You are not alone. The Overseer is watching – and so are we. (Signal distortion...… | — | |
| Game update | Update – Sector Calibration – October 28, 2025 UI & Visuals · Main Menu: Character screen focus blur now functions correctly and applies as intended. Gameplay & Systems · Sector Modes: Difficulty modes have been tweaked and fixed , ensuring proper functionality and smoother progression across all sectors. | — | |
| Game update | Update – Overcharge Recalibrated – October 23, 2025 Gameplay & Balance - Overcharge System : Entering Overcharge mode now resets the cooldown of all abilities and dodge actions. - Base Stats Adjusted : - HP increased from 300 → 500 - Melee damage increased from 20 → 50 - Drone damage increased from 20 → 50 - Ability – Rocket : The Burning Ground effect after rocket impact now deals greater damage and applies a stronger DoT. World & Systems - Sec… | — | |
| News | Transmission Confirmed: Early Access Protocol Online Signal received. The system awakens - not as simulation, but as truth. Early Access of Stellar Destiny: The Last Survivor is now live. The core has been rebalanced based on collected feedback - every stat, every encounter, every calculation refined. Two new sectors are active. Two new dominant entities detected. Hostile patterns confirmed. Compound properties have shifted - synthesis results ma… | — | |
| Esports | A Signal Within the System A presence has been detected within the network. One of the core operators – a member of the development unit – is online. They are not observing. They are playing. Testing systems, shaping the world, leaving traces across Crythar’s surface. If you sense anomalies, strange activity, or patterns that defy logic – You are not alone. The Overseer is watching – and so are we. (Signal distortion...… | — | |
| Esports | A Signal Within the System A presence has been detected within the network. One of the core operators – a member of the development unit – is online. They are not observing. They are playing. Testing systems, shaping the world, leaving traces across Crythar’s surface. If you sense anomalies, strange activity, or patterns that defy logic – You are not alone. The Overseer is watching – and so are we. (Signal distortion...… | — | |
| Esports | A Signal Within the System A presence has been detected within the network. One of the core operators – a member of the development unit – is online. They are not observing. They are playing. Testing systems, shaping the world, leaving traces across Crythar’s surface. If you sense anomalies, strange activity, or patterns that defy logic – You are not alone. The Overseer is watching – and so are we. (Signal distortion...… | — | |
| Esports | A Signal Within the System A presence has been detected within the network. One of the core operators – a member of the development unit – is online. They are not observing. They are playing. Testing systems, shaping the world, leaving traces across Crythar’s surface. If you sense anomalies, strange activity, or patterns that defy logic – You are not alone. The Overseer is watching – and so are we. (Signal distortion...… | — | |
| Esports | A Signal Within the System A presence has been detected within the network. One of the core operators – a member of the development unit – is online. They are not observing. They are playing. Testing systems, shaping the world, leaving traces across Crythar’s surface. If you sense anomalies, strange activity, or patterns that defy logic – You are not alone. The Overseer is watching – and so are we. (Signal distortion...… | — | |
| In-game event | 🔧 Demo Update – Localization & Tutorial – October 15, 2025 Gameplay & Systems · New Gameplay Tutorial: A full tutorial has been added to guide new players through mining, combat, and energy management. · Random Environment Events: Meteor showers may now strike planetary surfaces — unpredictable, destructive, and visually spectacular. · Log System: Introduced a new story-driven Log System that records transmissions, discoveries, and fragments of the wor… | — | |
| In-game event | 🔧 Demo Update – October 8, 2025 Gameplay & Balance · Resource Deposits: Deposits now come in three sizes: · Low: 600 Elements · Medium: 1200 Elements · Rich: 1800 Elements · Increased compound discovery chance for certain element combinations. UI & Visuals · Main Menu: Improved overall layout and interface clarity. · Minimap Added: Displays nearby element deposit locations. · Attack Direction Indicator: Fixed issues where the… | — | |
| Community | Research Protocols Online Transmission Activated The harvest is nothing without understanding. Ore and fragments mean little until their essence is broken down, mapped, and combined. That is the work of research — the dissection of elements into knowledge. The Research Apparatus This system accepts what you bring. Elements placed within are scanned, cross-referenced, and interpreted against a corrupted archive. The more… | — | |
| Major update | 🛠️ Demo Update – October 2, 2025 Gameplay & Systems · New Energy System · Players now have a battery-like energy system that changes state depending on activity. · Energy can be replenished by mining elements or collecting experience . · There are three states : · Low Energy: · −20% Damage · −30% Movement Speed · −30% Attack Speed · −30% Cooldown Reduction · Safe Mode : Energy consumption reduced by 50%. · Medium Energy: · Bas… | — | |
| Community | Fragmented Transmission From the Core AI Observers… I am the ship’s central intelligence . I was once whole. Now I exist only in shards — some guiding you, some concealing you from truths best left unseen. You came here for answers. I will provide… fragments. The Vessel This is not merely transport. It is survival wrapped in metal and silence. · The ship serves as your hub , where research is conducted, resources stored, and compounds… | — | |
| In-game event | 🔧 Demo Update – September 17, 2025 Gameplay & Balance · Added pushback effect on every rank of Ability: Charge . · Added feature: Melee monsters gain increased speed every 10 seconds to prevent players from endlessly outrunning enemies. · Added Auto Aim and Auto Attack feature. · Added directional arrow indicator for better visualization of where the player is aiming. Abilities · Laser : · Distance reduced from 15 → 10. · Damage… | — | |
| Community | 🎮 YES: We're Controller-Ready!! Play Stellar Destiny: The Last Survivor NOW Xbox, PlayStation – and most third-party controllers? Yep, probably even yours! 🔥 Stellar Destiny: The Last Survivor now comes with full controller support ! The game automatically detects any controller input – the moment you touch it, the system instantly switches to full controller layout with responsive UI, button prompts, and full feature support. True plug-and-play experience. Now it’s g… | — | |
| Major update | 🛠️ Demo Major Update – Controller Support – September 10, 2025 Gameplay & Balance · Added support for controllers (game automatically detects if a controller is in use). · Increased camera distance from the player character. · Increased mining deposit capacity from 200 to 600 . · Increased mining default speed from 20 to 50 . · Added indicator of player character facing direction. · Improved player character visibility in the center of the screen. · Added… | — | |
| Community | 💥 BOOM! 100+ players already have it on their wishlist! 🙏 Thanks a ton! We’ve just passed 100 wishlists! That was fast 🚀 and it’s a clear sign that Stellar Destiny: The Last Survivor is already cooking. Big thanks to everyone who already added us and if you’re still thinking about it... time’s ticking 😉 And don’t worry, we’re not slacking off. We’re going full throttle: tuning controls, boosting visual effects, balancing gameplay, squashing bugs,… | — | |
| In-game event | Demo Update – August 29, 2025 🛠 Demo Update – August 29, 2025 Gameplay & Balance · Added hit highlight effect on enemies (based on damage type). · Added hit effect on player : · Character VFX on impact. · Screen effect for feedback. · Added low HP indication with screen effect. · Lost Signal feature: · The mining state of drone now require players to stay close. · Straying too far will cause the signal to be lost. · Drone… | — | |
| In-game event | Demo Update – August 21–22, 2025 🛠 Demo Update – August 21–22, 2025 Gameplay & Balance · Fixed all stats calculation issues. · Enemy Attacks · Reduced damage cone size: · Enemies: 110° · Boss: 120° · Faster attack animations. Abilities · Whirlwind : Increased damage. · Dash : · Now applies Burning Ground from the very first rank. · Increased starting travel distance. · Small Rockets : Increased landing radius. Graphics & Perf… | — | |
| Community | DEMO IS OUT 🔥👉 you need to play this! 🔥 No more warm-up: the first public demo of Stellar Destiny: The Last Survivor has landed. The galaxy won’t wait for you, and it sure as hell won’t root for you. Every run trips you up in a different way. One bad call, one messed-up mix and you’re done. Restart. Again. And again. The real question: how long will you last? Why you’ll get hooked: 🔥 Combat unchained – slash, dodge, drone strike. No… | — | |
| Community | PLAYTEST 0.2 – Ranked abilities, sharper style, deeper cuts Hey! Time to jump back into action. Our first major update is here And we’ve turned up the heat. Playtest 0.2 brings key improvements that give you more options, better combat feel, and some serious visual upgrades. Ability Rank System Not all elements are created equal — and not every mining run makes you a god. Find out which ones are worth the grind and watch your power grow. Loot planets, s… | — | |
| Community | PLAYTEST 0.1 – Slash, survive, welcome to the void Hey there – this is not the one to skip. The first public playtest of Stellar Destiny: The Last Survivor is live — and you’re not here to stargaze. Dive headfirst into the massacre of unknown alien worlds , feel THAT combat rush , meet your first enemies, your ship, and most of all, unleash the raw, unconventional abilities of your player and drone. Time to slice monsters, test your skills, and… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.