Stellar Destiny: The Last Survivor
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
112 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
112 Sep 2026
| Published | Title | Build |
|---|---|---|
| Minor fixes Minor fixes | 22402434 | |
| CORE PROGRESSION & UI ENHANCEMENTSmajor PATCH NOTES: New Features · Long-Term Progression System: Introducing a new persistent progression system for your SYNR unit. Experience Points (XP) are now earned based on the following activities during a run: · Resource Mining. · Eliminating Hostiles. · Survival Duration. · Successful Drop Completion (Extraction). · 100 Progression Levels: Advance through 100 dedicated levels of progression… | 22337224 | |
| BUILD UPDATE: MAJOR PROGRESSION Core Progression System: New long-term progression. Earn XP from mining, combat, survival, and extraction. · 100 Levels: Unlock permanent rewards including Skins, Overclocks, Stat Upgrades, and Compounds. · UI Enhancements: Implemented Neuron hover tooltips, an in-game Kill Counter, and new Drone/Energy notifications. · Fixes: Resolved rotation and arrow direction issues with the Pulverize abil… | — | |
| MAJOR UPDATE: Overclock Protocol & System Reworkmajor System Update: Version 0.1 - Protocol OVERCLOCK Recipient: All Active Operators Status: Core Update Complete Priority: CRITICAL The Core System has completed the compilation of the new version. A fundamental shift in SYNR's combat unit configuration has been detected. We are initiating protocol OVERCLOCK , reworking offensive algorithms, and deploying new visual modules. System changes log foll… | — | |
| Update – Sector Adjustments – November 29, 2025 World & Visuals · Crythar Sector 03: Fixed the drone mining scanner visual effect. · Crythar Sector 02: Added new Dust VFX for the snake event enemies. · Crythar Sector 02: Updated level design for improved navigation and encounter flow. Gameplay & Balance · Enemy Spawn Flow: Adjusted and improved enemy spawn behavior across all levels. · Pickup Radius: Default pickup radius increased from 3 →… | — | |
| Update – Sector Calibration – October 28, 2025 UI & Visuals · Main Menu: Character screen focus blur now functions correctly and applies as intended. Gameplay & Systems · Sector Modes: Difficulty modes have been tweaked and fixed , ensuring proper functionality and smoother progression across all sectors. | — | |
| Update – Overcharge Recalibrated – October 23, 2025 Gameplay & Balance - Overcharge System : Entering Overcharge mode now resets the cooldown of all abilities and dodge actions. - Base Stats Adjusted : - HP increased from 300 → 500 - Melee damage increased from 20 → 50 - Drone damage increased from 20 → 50 - Ability – Rocket : The Burning Ground effect after rocket impact now deals greater damage and applies a stronger DoT. World & Systems - Sec… | — | |
| 🛠️ Demo Update – October 2, 2025major Gameplay & Systems · New Energy System · Players now have a battery-like energy system that changes state depending on activity. · Energy can be replenished by mining elements or collecting experience . · There are three states : · Low Energy: · −20% Damage · −30% Movement Speed · −30% Attack Speed · −30% Cooldown Reduction · Safe Mode : Energy consumption reduced by 50%. · Medium Energy: · Bas… | — | |
| 🛠️ Demo Major Update – Controller Support – September 10, 2025major Gameplay & Balance · Added support for controllers (game automatically detects if a controller is in use). · Increased camera distance from the player character. · Increased mining deposit capacity from 200 to 600 . · Increased mining default speed from 20 to 50 . · Added indicator of player character facing direction. · Improved player character visibility in the center of the screen. · Added… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Mar 2026 | Fri | 09:14 | Minor fixes | 22402434 | public | 1 | — |