
Fixed all stats calculation issues.
Enemy Attacks
Reduced damage cone size:
Enemies: 110°
Boss: 120°
Faster attack animations.
Whirlwind: Increased damage.
Dash:
Now applies Burning Ground from the very first rank.
Increased starting travel distance.
Small Rockets: Increased landing radius.
Optimized graphics: reduced rendering distance.
Applied mesh compression to enemy models for better performance.
Optimized terrain mesh.
Optimized environment assets.
Optimized effects textures.
Optimized enemy textures and reduced mesh polycount.
This update applies to the demo version of the game.
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