TheFlagShip Playtest
Playing now
35Sampling since 00:21 UTC
97%of peak
All-time peak
367 Sep 2026
Playing now
35Sampling since 00:21 UTC
All-time peak
367 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Test Update V:0.0.41.1 Test Update V:0.0.41.1 New - Updated Wayfarer icon - Added soft guidance when departing the station - Added map tutorial for the new flow Improvements - Polished story dialogue in the new player flow - Adjusted the Wayfarer unlock conditions Fixes - Disabled the abort option in the tutorial mission - Fixed the velocity indicator’s position offset | — | |
| Game update | Test Update V:0.0.41.0 Test Update V:0.0.41.0 Additions - Fully reworked the new player experience — the flow is now leaner and more direct. - Added the Wayfarer as the tutorial’s starting vessel; players can unlock her for use later by meeting certain conditions. - Added a series of new tutorials: fixed turrets, missile silos, first loadout, manufacturing pulse cannons, and the star system map. - Added a dedicated T… | — | |
| Game update | Test Update V:0.0.40.5 Test Update V:0.0.40.5 Fixes - Fixed player can open PausePanel in MainMenu - Hide DEV shop ----------------------------------- | — | |
| Game update | Test Update V:0.0.40.4 Test Update V:0.0.40.4 Fixes - Fixed an issue where the tooltip icon for the close button on some interfaces would throw an error. - Fixed an issue where the story would get stuck after the first docking. - Fixed an issue where the tooltip icon for the story continue button could go missing. - Fixed a rendering layer error in the training ground galaxy environment. - Fixed a NRE when selecting… | — | |
| Game update | Test Update V:0.0.40.3 Test Update V:0.0.40.3 Optimizations - Add weapon selection guide in fixed weapon instruction Fixes - Fixed missing description of deamon quil ----------------------------------- | — | |
| Game update | PT V:0.0.39.0 ## Added * Added and improved multiple Roguelike Build Features, Ability Device upgrade modules, and Exotic Creation mechanics to expand in-run Build combinations. * Added multiple new Crew characters, character abilities, and dedicated testing environments, further expanding Crew Build content. * Added multiple Rebel faction enemy ships, ship variants, weapon configurations, and dedicated AI b… | — | |
| Game update | PT 0.0.36.2 V0.0.36.2 Optimizations - Crew selection screen now directly shows Crew abilities - Improved Crew relationship hints on the module selection screen - Disabled some Crew-related notification messages - Removed unlock progress info from Crew ability text descriptions (already represented by icons) Fixes - Fixed missing map signal icons - Fixed event room task creation failure - Fixed missile targ… | — | |
| Game update | PT 0.0.33 V0.0.33.0 Additions - Reworked Boss fight Improvements - Added latency fluctuation display to the HUD - Added damage numbers to the HUD - Various performance optimizations - Quest objective markers are now less intrusive Bug Fixes - Fixed an issue where AI would get stuck after entering the obstacle avoidance state | — | |
| Game update | PT 0.0.32 V0.0.32.0 Added A substantial batch of upgrade modules New encounter type (Beta) Improvements Thrusters now require a minimum energy threshold to ignite Fixes Fixed an issue where assisted steering would fail when aiming broadside turrets while moving | — | |
| Game update | Patch:0.0.18.2 Add: More Encounter Zone enviroment | 19873152 | |
| Game update | PT 0.0.18.0 Update 巡航模式 - 在增加区域(zone)的遭遇复杂度后,从一个遭遇赶往下一个的过程就非常痛苦,尤其是有垂直落差的情况下,更糟糕了。 - 现在增加了一种新的操控模式”巡航“模式 - 巡航模式下,飞船会获得很高的直线速度,但转向能力降低。玩家可以用类似其他战机游戏的鼠标偏移转向的操作来控制飞船。角度虽然有约束,但玩家也同样获得了快速接近不同高度遭遇的能力。 - 巡航模式下,所有武器下线 - 启动巡航模式有个过程,如果前方有障碍,或者周围有敌人,无法启动 环境 - 增加一些残骸环境 - 开始在星系内完善更多的Zone环境,先把整体流程体验的基本形式做出来 - POI和遭遇的配合关系进行一定程度关联 其他 - 完善采矿,采集气体的表现 - 增加了关卡信息展示 - Zone通关条件曾了一种进度积分模式 - Zone内Encounter变多后,只依赖一两个关键遭遇通关,有些时候并不合适。所以对通关条… | 19798274 | |
| Game update | PT Patch 0.0.17.1 New · Enhanced enemy squads; squad members now share targets. · Added simple wreckage effects to ore asteroids. · Added visual and sound effects for gas collection. Bug Fixes · Fixed uncleared equipment slot registration callbacks when switching modules. · Fixed missing attributes for some weapons. · Resolved issues where missile launchers were destroyed before missiles hit their targets. · Imp… | 19710982 | |
| Game update | PT 8.1 Fix the issue where the upgrade list was incorrectly depleted. · Add an exit button to the upgrade selection interface, as it is still possible to acquire all upgrades. · Adjust newbie equipment. · Replace the effects of drop items (ammunition and shield). · Fix the targeting prediction calculation for the side weapons/tests. | 18645791 | |
| Game update | More Combat Optimization Combat Optimization Main Cannon Improvements: - The shooting experience of the main cannon against small targets has been enhanced through several experiments. - Implemented a core armor-like shooting mechanism for the main cannon, similar to Armor Core 6, where the cannon auto-aims at locked targets. - This significantly improved effectiveness against small units. - However, this mode made sho… | 17735990 | |
| Game update | Update for shooting upgrades Update for shooting upgrades | 17376216 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.