Emergency Call - The Firefighting Simulation 3
Playing now
4−2 vs. yesterday
0.6%of peak
All-time peak
634Aug 2026
Playing now
4−2 vs. yesterday
All-time peak
634Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 🚒 Update 2 is here! | New Oil Spill Mission and Steam Workshop Guide 🚒 Update 2 – The Highlights at a Glance! With Update 2 , things are getting even more varied at the fire station! Alongside numerous bug fixes and technical improvements, you can look forward to a new oil spill mission, revamped training exercises, Steam Workshop missions in your daily routine and many adjustments that make your everyday life as a firefighter even smoother. Changelog: Placemen… | 24714590 | |
| In-game event | Update 1 is here! | Changelog & Progression System 🚒 Hello everyone, our first update for Emergency Call - The Fire Fighting Simulation 3 is here! With Update 1 , we’ve fixed numerous issues, made various improvements, and polished many areas of the game. Alongside technical optimizations and UI improvements, the update also includes new locations for certain incidents as well as improvements to the fire station, characters, and breathing apparat… | 24616583 | |
| News | Emergency Call 112 – The Firefighting Simulation 3 Enters Early Access! 🚨 IT’S HERE! 🚒🔥 Emergency Call 112 – The Firefighting Simulation 3 is now available in Early Access on Steam! 🎉 We’re entering Early Access early by design because we want to develop Emergency Call 112 – The Firefighting Simulation 3 together with you from day one. Your feedback, ideas, and wishes will help us expand the simulation step by step and shape it in the direction our community wa… | — | |
| Community | 🚨 Notruf 3 launches into Early Access on August 5! Start your service with a German professional fire department and respond to emergencies in the areas of rescue, firefighting, recovery, and protection. Back at the station, training courses, exercises, and physical training await you, helping you prepare for the wide variety of challenges you may face in the field. Take on everyday tasks and experience life as a firefighter even between emerge… | — | |
| Community | 🚒 Developer Interview – Emergency Call - The Fire Fighting Simulation 3 We're excited to share our latest Developer Interview for Emergency Call - The Fire Fighting Simulation 3!! In this interview, the developer talks about the biggest improvements over the previous game, the transition to Unreal Engine , the realistic fire simulation, the new role system, the detailed fire station, and many more gameplay features. You'll also learn more about the game's developme… | — | |
| Community | DevLog #5 – Early Access: Final Sprint In the poll on our Discord server asking which topic you'd like us to cover next in DevLog #5 , there was one clear winner: What stage of development will the Early Access version be? What really excited us was the huge number of people who participated in the poll. With Early Access approaching, that's a great sign. A project like this only works with an active community—and we can't wait to g… | — | |
| Community | DevLog #4 – Everything's on Fire – Including the Schedule One of the core features of any firefighting simulation is, unsurprisingly, extinguishing fires. With that obvious realization in mind, fire behavior and firefighting mechanics became a top priority for us right from the pre-production phase. Drawing on our experience from previous titles, we defined the following requirements for our fire system: · Objects should burn dynamically, from ignitio… | — | |
| Community | DevLog #3 – Let's Dance When we decided to develop a third part of Notruf 112, one important question came up quickly: should we return to Fire Station 1 in Mülheim, move to a different professional fire department, or create a completely fictional station? After reviewing our extensive collection of photos and video material, it became clear that Station 1 still offers enormous potential. There is still plenty of roo… | — | |
| Community | DevLog #2 - New Engine - Back to Square One Welcome to the second part of our little devlog series! We spent a long time debating whether to switch to the latest Unreal Engine. After an extensive learning phase, however, it became clear that all graphical assets had to be completely reworked — or even recreated from scratch. In the end, very little from the previous titles could actually be reused. For the artists, this meant: · Expandin… | — | |
| Community | DevLog #1 – Let the Show Begin! Welcome to the first part of our little DevLog series! We’d like to use these posts to keep you updated on the current state of development and invite you to join us on this journey. With our DevLogs, you can expect a colorful mix of game updates, behind-the-scenes insights, and previews of planned features. First Information About Early Access There are only a few more turns ahead before we en… | — | |
| Community | Save up to 90% in the Aerosoft Publisher Sale The Aerosoft Publisher Sale is live! From September 16 to 23, you can save up to 90% on our entire portfolio on Steam, the Nintendo eShop, the Aerosoft Shop, and the Microsoft Store. with these games included! · Emergency Call 112 - The Attack Squad (-30%) · Emergency Call 112 - The Fire Fighting Simulation (-50%) · Emergency Call 112 - The Fire Fighting Simulation 2 (-30%) · Emergency Call 112… | — | |
| Community | Emergency Call - The Fire Fighting Simulation 3 at gamescom! From August 20 to 24, 2025, you can experience the brand-new Notruf 112 – The Firefighting Simulation 3 live at the Aerosoft booth in Hall 9, Stand B43. Begin your career as a professional firefighter and experience the varied daily life at the fire station. When: August 20–24, 2025 Where: Hall 9, Stand B43 From training to thrilling callouts – in Notruf 112 – The Firefighting Simulation 3 , yo… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.