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Emergency Call - The Firefighting Simulation 3›Events›DevLog #2 - New Engine - Back to Square One
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DevLog #2 - New Engine - Back to Square One

Emergency Call - The Firefighting Simulation 3 · published 4 months ago

All eventsPlayers around this dateRead on Steam

Welcome to the second part of our little devlog series! We spent a long time debating whether to switch to the latest Unreal Engine. After an extensive learning phase, however, it became clear that all graphical assets had to be completely reworked — or even recreated from scratch. In the end, very little from the previous titles could actually be reused.

For the artists, this meant:

  • Expanding, adjusting, or recreating 3D models

  • Creating new UV mappings for the models

  • Reworking all textures

  • Setting up new materials

  • Importing everything into Unreal Engine

  • Optimizing assets for lighting with Lumen

What could possibly go wrong? :-)

With a lot of patience, some duct tape, and a bit of shader magic, we finally achieved a result we’re very happy with. The challenge now is maintaining this level of quality — even when deadlines start getting tight again. Here’s a comparison of the three “Notruf” titles that showcases the graphical evolution quite nicely.

The programmers and level designers also had to adapt. Switching from C# to C++, learning the proper use of Blueprints, and exploring the countless implementation possibilities led to a much longer pre-production phase. But spoiler alert: in the end, nothing from pre-production actually made it into the final production build.

At this point, a huge thank you to Aerosoft for making the transition to Unreal Engine and the learning process possible for us.

Your Crenetic Team

More from Emergency Call - The Firefighting Simulation 3

Other announcements

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Community21 Aug 2026Emergency Call - The Fire Fighting Simulation 3 at gamescom!We’re excited to announce that Notruf 112 – The Firefighting Simulation 3 will be at gamescom 2026 ! Pass the assessment test and learn everything you need to know about your equipment from your squad leader. Prepare for your first deployment, put your skills to the test, and show what you’re capable of! Find us here: 📍 Aerosoft | Hall 9, Booth B-043 There’s even more to discover at the Aeroso…In-game event20 Aug 2026🚒 Update 3 is here! | Improvements & Bug FixesThis update brings a range of improvements, fixes, and quality-of-life changes across the In-Game Editor, characters, vehicles, fire station, missions, and game world. Changelog: In-Game Editor: · Added the function to delete custom missions · Regular checks whether missions are playable Characters: · Fixed misaligned animations for NPCs on exercise equipment · NPCs are once again more polite t…Game update14 Aug 2026Hotfix available!🚨 Hotfix 0.1.5734 is now available! We’ve just released a new hotfix addressing several crashes, mission issues, and technical stability improvements. Check out the full list of changes below: · Missions: Oil spills no longer appear outside the playable area. · Character animation logic has been adjusted for improved technical stability. · Fixed a random crash caused by the unintentional unloa…