VERISMO
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | End of the Year Updates + 2026 Wishes Backstage, where the performers prepare and stave off the December cold... Hard to believe it's been a year and a half since I started working on VERISMO. I thought I’d be much further along in development by now, but the extra time has given me a lot of inspiration to polish everything I’m working on. It will be worth the wait. Some interesting stats... This year I started tracking my hours mo… | — | |
| Community | Little Update On a chilly December evening in 1925, the stage is set... It's been a year since I started working on Verismo with my complete focus. There's been plenty of breaks and empty days but just as many intense weeks of focus. I can't believe it's been almost 6 months since I uploaded the demo. Time is flying fast. Before I disappear into the void again I wanted to share how my babies have changed ove… | — | |
| Community | Prologue Demo is on Steam! The first version of the demo is live! Here's some new art for fun. Based off Perfect Blue, of course. And here's a little glimpse at how far this game has come since last summer. This is the first art I did of Vittoria's home, back when I was still trying to learn RPG Maker at the same time. And here it is in the demo. Anyways, I've already started work on the main demo, which should be about… | — | |
| Community | Demo Release Update + 2025 Wishes Ciao everyone! I wanted to throw a little update here on Verismo's demo progress. When's the Prologue demo coming out? I still have a handful of sprites to draw and a couple cutscenes to refine, but after that I’m ready to release the demo. It’ll come out sometime in January, and first on itch.io. If I need to refine the build (as it’s my first game release ever), I’ll do that then launch it he… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.